godot/scene
DualMatrix 86472ad5a9 Fixed using move_and_slide with stop_on_slope stopping too early
This makes it stop exactly on the slope, I'm not 100% sure if this if this is the correct fix let me know what you think.

Fixes #23675
2018-11-29 02:24:33 +01:00
..
2d Fixed using move_and_slide with stop_on_slope stopping too early 2018-11-29 02:24:33 +01:00
3d Update ARVR{Anchor,Controller}'s configuration warning 2018-11-25 18:27:02 +01:00
animation Fixup to typo and indentation in 81c86e8 2018-11-26 11:21:06 +01:00
audio Fix AudioStreamPlayback::stop not being called on AudioStreamPlayer::stop 2018-11-11 11:00:24 -03:00
gui Ceil tabs font size 2018-11-27 00:30:12 +06:00
main Node: make _generate_serial_child_name manipulate numbers as String 2018-11-21 14:18:34 +01:00
resources Changed theme notifications to work with newly introduced reference counted connections. Closes #21265, Fixes #6145. 2018-11-27 14:34:43 -03:00
register_scene_types.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00