godot/platform
Ruslan Mustakov 96301e934d Resume audio on iOS after phone call or alarm
When a phone call or an alarm triggers on iOS, the application receives
an "audio interruption" and it's up to the application to resume
playback when the interruption ends. I added handling for audio
interruptions same as if the game is focused out and then back in.
2018-05-07 15:48:46 +07:00
..
android Merge pull request #17196 from RandomShaper/improve-gui-touch 2018-05-02 10:47:49 +02:00
haiku
iphone Resume audio on iOS after phone call or alarm 2018-05-07 15:48:46 +07:00
javascript Implement universal translation of touch to mouse 2018-04-30 19:03:38 +02:00
osx
server
uwp Merge pull request #17196 from RandomShaper/improve-gui-touch 2018-05-02 10:47:49 +02:00
windows Merge pull request #18541 from profan/fix/win-sleep 2018-05-05 06:47:13 +02:00
x11 Implement universal translation of touch to mouse 2018-04-30 19:03:38 +02:00
register_platform_apis.h
SCsub