godot/core/object
2024-07-31 16:57:25 -04:00
..
callable_method_pointer.cpp
callable_method_pointer.h
class_db.cpp Merge pull request #93942 from MikeSchulze/73525 2024-07-11 09:41:09 +02:00
class_db.h Merge pull request #93942 from MikeSchulze/73525 2024-07-11 09:41:09 +02:00
make_virtuals.py
message_queue.cpp WorkerThreadPool: Fix thread message queue not restored after overridden in a task 2024-06-13 10:31:08 +02:00
message_queue.h Avoid editor error reporting using resource loader thread's call queues 2024-05-31 09:42:37 +02:00
method_bind.cpp
method_bind.h
object_id.h
object.compat.inc
object.cpp Make errors on RefCounted.free() more accurate 2024-07-15 08:51:42 +02:00
object.h
ref_counted.cpp
ref_counted.h
script_instance.cpp
script_instance.h
script_language_extension.cpp Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
script_language_extension.h Make profiling_get_frame_data call the correct GDVIRTUAL method. 2024-06-18 00:53:25 +02:00
script_language.cpp Fix global class cache file not present when no class name 2024-07-31 16:57:25 -04:00
script_language.h Fix global class cache file not present when no class name 2024-07-31 16:57:25 -04:00
SCsub
undo_redo.cpp Revert "Fix method name for custom callable" 2024-06-11 11:02:03 +02:00
undo_redo.h
worker_thread_pool.cpp Fix use-after-free in WorkerThreadPool 2024-07-29 14:26:48 +02:00
worker_thread_pool.h WorkerThreadPool: Refactor deadlock prevention collaboration into a generic mechanism 2024-06-19 14:01:54 +02:00