godot/platform/android/java
Fredia Huya-Kouadio 85e98ef009 Specify the path to the Java SDK used for the Android gradle build
Introduce an editor setting to allow users the ability to specify the path to the Java SDK used for the Android gradle build.
2024-01-18 09:19:37 -08:00
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app Specify the path to the Java SDK used for the Android gradle build 2024-01-18 09:19:37 -08:00
editor Fix an issue causing the running project window to loop-restart when closed with the back button 2023-11-27 23:43:19 -08:00
gradle/wrapper Bump the target SDK version to 33 (Android 13) 2023-03-21 19:24:09 -07:00
lib Improve engine startup/shutdown benchmarks 2023-12-08 12:53:04 +01:00
nativeSrcsConfigs Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
scripts
build.gradle Update the gradle build tasks to generate play store builds. 2023-04-27 22:08:55 -07:00
gradle.properties Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
gradlew
gradlew.bat
settings.gradle