godot/servers
2015-06-25 14:51:21 -07:00
..
audio ability to run 2D physics in a thread 2015-05-26 01:06:05 -03:00
physics added ability for Area (3D) to detect other areas 2015-06-12 15:52:21 -03:00
physics_2d Merge pull request #1932 from Faless/gravity_distance_full 2015-06-07 00:25:37 -03:00
spatial_sound
spatial_sound_2d Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
visual ability to change shadow color in light2d 2015-06-24 18:15:43 -03:00
audio_server.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
audio_server.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
physics_2d_server.cpp Merge pull request #1932 from Faless/gravity_distance_full 2015-06-07 00:25:37 -03:00
physics_2d_server.h Merge pull request #1932 from Faless/gravity_distance_full 2015-06-07 00:25:37 -03:00
physics_server.cpp Calculate gravity based on distance from body to gravity point 2015-05-18 01:30:43 +00:00
physics_server.h added ability for Area (3D) to detect other areas 2015-06-12 15:52:21 -03:00
register_server_types.cpp fix register Physics2DTestMotionResult 2015-06-15 08:57:14 +09:00
register_server_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub
server_wrap_mt_common.h ability to run 2D physics in a thread 2015-05-26 01:06:05 -03:00
spatial_sound_2d_server.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
spatial_sound_2d_server.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
spatial_sound_server.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
spatial_sound_server.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
visual_server.cpp -fixed many memory initialization issues 2015-06-06 22:06:58 -03:00
visual_server.h added support for mirrored repeat texture wrapping 2015-06-25 14:51:21 -07:00