..
a_star.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
a_star.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
aabb.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
aabb.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
audio_frame.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
audio_frame.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
bsp_tree.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
bsp_tree.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
camera_matrix.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
camera_matrix.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
face3.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
face3.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
geometry.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
geometry.h
Fix is_point_in_triangle
2018-02-08 19:59:52 +03:00
math_2d.cpp
Bring back Vector2.cross()
2018-03-07 21:10:31 +01:00
math_2d.h
Fix for clang warning at distance_to
2018-03-22 13:26:04 -03:00
math_defs.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
math_funcs.cpp
Update wrap functions
2018-03-06 10:34:37 +03:00
math_funcs.h
Small performance fix to wrapf
2018-04-13 13:50:17 +03:00
matrix3.cpp
Avoid converting Quat to Euler angles when not necessary.
2018-04-14 15:53:25 -04:00
matrix3.h
Avoid converting Quat to Euler angles when not necessary.
2018-04-14 15:53:25 -04:00
octree.h
Fix typos in code and docs with codespell
2018-01-18 22:01:42 +01:00
plane.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
plane.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
quat.cpp
Resolves Inccorect Quaternion Conversion
2018-04-09 14:48:03 +08:00
quat.h
Update copyright statements to 2018
2018-01-01 14:40:47 +01:00
quick_hull.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
quick_hull.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
SCsub
transform.cpp
Avoid converting Quat to Euler angles when not necessary.
2018-04-14 15:53:25 -04:00
transform.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
triangle_mesh.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
triangle_mesh.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
triangulate.cpp
Allow degenerate triangles in polygon triangulation when necessary.
2018-02-28 22:46:56 -05:00
triangulate.h
Allow degenerate triangles in polygon triangulation when necessary.
2018-02-28 22:46:56 -05:00
vector3.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
vector3.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00