.. |
tiles
|
Implement TileMap patterns palette
|
2021-10-19 11:57:37 +02:00 |
abstract_polygon_2d_editor.cpp
|
Rename polygon editor settings for better display in the Editor Settings
|
2021-08-23 17:59:19 +02:00 |
abstract_polygon_2d_editor.h
|
|
|
animation_blend_space_1d_editor.cpp
|
|
|
animation_blend_space_1d_editor.h
|
|
|
animation_blend_space_2d_editor.cpp
|
Use functions defined in the their classes.
|
2021-09-29 09:36:34 +05:45 |
animation_blend_space_2d_editor.h
|
|
|
animation_blend_tree_editor_plugin.cpp
|
Use range iterators for Map
|
2021-09-30 15:09:12 -06:00 |
animation_blend_tree_editor_plugin.h
|
Draggin in/out from ports to create nodes in Animation Blend Tree editor
|
2021-09-20 10:39:29 +03:00 |
animation_player_editor_plugin.cpp
|
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation"
|
2021-10-11 19:27:50 -03:00 |
animation_player_editor_plugin.h
|
Implemented SkeletonEditorGizmo
|
2021-10-07 01:07:46 +09:00 |
animation_state_machine_editor.cpp
|
|
|
animation_state_machine_editor.h
|
|
|
animation_tree_editor_plugin.cpp
|
Fix make sub-resource crash in AnimationTreeEditor
|
2021-10-07 19:45:03 +08:00 |
animation_tree_editor_plugin.h
|
|
|
asset_library_editor_plugin.cpp
|
Use range iterators for Map
|
2021-09-30 15:09:12 -06:00 |
asset_library_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
audio_stream_editor_plugin.cpp
|
|
|
audio_stream_editor_plugin.h
|
|
|
camera_3d_editor_plugin.cpp
|
|
|
camera_3d_editor_plugin.h
|
|
|
canvas_item_editor_plugin.cpp
|
Merge pull request #53471 from KoBeWi/🥞
|
2021-10-12 22:37:28 +02:00 |
canvas_item_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
collision_polygon_2d_editor_plugin.cpp
|
|
|
collision_polygon_2d_editor_plugin.h
|
|
|
collision_polygon_3d_editor_plugin.cpp
|
Swap args of Plane(point, normal) constructor
|
2021-10-15 20:49:42 -05:00 |
collision_polygon_3d_editor_plugin.h
|
Implemented SkeletonEditorGizmo
|
2021-10-07 01:07:46 +09:00 |
collision_shape_2d_editor_plugin.cpp
|
Rename WorldMarginShape to WorldBoundaryShape
|
2021-09-14 11:16:31 -07:00 |
collision_shape_2d_editor_plugin.h
|
Rename WorldMarginShape to WorldBoundaryShape
|
2021-09-14 11:16:31 -07:00 |
cpu_particles_2d_editor_plugin.cpp
|
Construct values only when necessary.
|
2021-09-23 22:26:07 +05:45 |
cpu_particles_2d_editor_plugin.h
|
|
|
cpu_particles_3d_editor_plugin.cpp
|
|
|
cpu_particles_3d_editor_plugin.h
|
|
|
curve_editor_plugin.cpp
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
curve_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
debugger_editor_plugin.cpp
|
|
|
debugger_editor_plugin.h
|
|
|
editor_debugger_plugin.cpp
|
|
|
editor_debugger_plugin.h
|
|
|
editor_preview_plugins.cpp
|
Add Get Center Method for Rect2/Rect2i and AABB.
|
2021-09-21 21:14:17 +05:45 |
editor_preview_plugins.h
|
Implement TileMap patterns palette
|
2021-10-19 11:57:37 +02:00 |
font_editor_plugin.cpp
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +03:00 |
font_editor_plugin.h
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +03:00 |
gpu_particles_2d_editor_plugin.cpp
|
Construct values only when necessary.
|
2021-09-23 22:26:07 +05:45 |
gpu_particles_2d_editor_plugin.h
|
|
|
gpu_particles_3d_editor_plugin.cpp
|
Fix GPUParticle3D emission point generation
|
2021-09-24 23:11:10 +02:00 |
gpu_particles_3d_editor_plugin.h
|
|
|
gpu_particles_collision_sdf_editor_plugin.cpp
|
Rename Node's filename property to scene_file_path for clarity
|
2021-09-30 16:50:25 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
|
|
|
gradient_editor_plugin.cpp
|
|
|
gradient_editor_plugin.h
|
|
|
input_event_editor_plugin.cpp
|
|
|
input_event_editor_plugin.h
|
|
|
item_list_editor_plugin.cpp
|
Add Delete All button to ItemList editor
|
2021-09-24 14:56:46 +02:00 |
item_list_editor_plugin.h
|
Add Delete All button to ItemList editor
|
2021-09-24 14:56:46 +02:00 |
light_occluder_2d_editor_plugin.cpp
|
|
|
light_occluder_2d_editor_plugin.h
|
|
|
lightmap_gi_editor_plugin.cpp
|
Rename Node's filename property to scene_file_path for clarity
|
2021-09-30 16:50:25 +02:00 |
lightmap_gi_editor_plugin.h
|
|
|
line_2d_editor_plugin.cpp
|
|
|
line_2d_editor_plugin.h
|
|
|
material_editor_plugin.cpp
|
Conversion now includes "Local to scene" flag and name
|
2021-09-15 19:45:07 -04:00 |
material_editor_plugin.h
|
|
|
mesh_editor_plugin.cpp
|
Add Get Center Method for Rect2/Rect2i and AABB.
|
2021-09-21 21:14:17 +05:45 |
mesh_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
mesh_instance_3d_editor_plugin.cpp
|
Improve collision generation usability in the new 3D scene import workflow.
|
2021-09-08 08:12:51 +02:00 |
mesh_instance_3d_editor_plugin.h
|
|
|
mesh_library_editor_plugin.cpp
|
implement individual mesh transform for meshlibrary items
|
2021-09-09 16:40:16 +02:00 |
mesh_library_editor_plugin.h
|
implement individual mesh transform for meshlibrary items
|
2021-09-09 16:40:16 +02:00 |
multimesh_editor_plugin.cpp
|
|
|
multimesh_editor_plugin.h
|
|
|
navigation_polygon_editor_plugin.cpp
|
|
|
navigation_polygon_editor_plugin.h
|
|
|
node_3d_editor_gizmos.cpp
|
Swap args of Plane(point, normal) constructor
|
2021-10-15 20:49:42 -05:00 |
node_3d_editor_gizmos.h
|
Implemented SkeletonEditorGizmo
|
2021-10-07 01:07:46 +09:00 |
node_3d_editor_plugin.cpp
|
Merge pull request #51984 from rcorre/camera_shortcuts
|
2021-10-16 18:50:48 +02:00 |
node_3d_editor_plugin.h
|
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
|
2021-10-06 21:11:20 +02:00 |
occluder_instance_3d_editor_plugin.cpp
|
Rename Node's filename property to scene_file_path for clarity
|
2021-09-30 16:50:25 +02:00 |
occluder_instance_3d_editor_plugin.h
|
|
|
ot_features_plugin.cpp
|
|
|
ot_features_plugin.h
|
|
|
packed_scene_translation_parser_plugin.cpp
|
Make some enhancements to the POT generation
|
2021-09-02 11:12:54 -03:00 |
packed_scene_translation_parser_plugin.h
|
Make some enhancements to the POT generation
|
2021-09-02 11:12:54 -03:00 |
path_2d_editor_plugin.cpp
|
Rename polygon editor settings for better display in the Editor Settings
|
2021-08-23 17:59:19 +02:00 |
path_2d_editor_plugin.h
|
|
|
path_3d_editor_plugin.cpp
|
Swap args of Plane(point, normal) constructor
|
2021-10-15 20:49:42 -05:00 |
path_3d_editor_plugin.h
|
Implemented SkeletonEditorGizmo
|
2021-10-07 01:07:46 +09:00 |
physical_bone_3d_editor_plugin.cpp
|
Remove editor code in PhysicalBone3D
|
2021-10-01 08:02:38 -07:00 |
physical_bone_3d_editor_plugin.h
|
|
|
polygon_2d_editor_plugin.cpp
|
Construct values only when necessary.
|
2021-09-25 14:46:45 +05:45 |
polygon_2d_editor_plugin.h
|
|
|
resource_preloader_editor_plugin.cpp
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
resource_preloader_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
root_motion_editor_plugin.cpp
|
|
|
root_motion_editor_plugin.h
|
|
|
script_editor_plugin.cpp
|
Merge pull request #53735 from Paulb23/text-file-drop-and-drag
|
2021-10-12 22:21:02 +02:00 |
script_editor_plugin.h
|
Allow dragging TextFiles from the Filesystem dock
|
2021-10-12 18:16:08 +01:00 |
script_text_editor.cpp
|
Move add_syntax_highlighter bind to ScriptEditorBase
|
2021-10-11 18:13:31 +01:00 |
script_text_editor.h
|
Added status bar and toggle scripts panel button to EditorHelp/VScripts
|
2021-09-15 11:35:03 +03:00 |
SCsub
|
|
|
shader_editor_plugin.cpp
|
Use range iterators for Map
|
2021-09-30 15:09:12 -06:00 |
shader_editor_plugin.h
|
|
|
shader_file_editor_plugin.cpp
|
|
|
shader_file_editor_plugin.h
|
|
|
skeleton_2d_editor_plugin.cpp
|
Tweak skeleton editor texts "Make Rest Pose" and "Set Bones to Rest Pose"
|
2021-09-01 17:51:18 +02:00 |
skeleton_2d_editor_plugin.h
|
|
|
skeleton_3d_editor_plugin.cpp
|
get rid set_bone_pose and fix some function in SkeletonEditor
|
2021-10-15 02:41:17 +09:00 |
skeleton_3d_editor_plugin.h
|
get rid set_bone_pose and fix some function in SkeletonEditor
|
2021-10-15 02:41:17 +09:00 |
skeleton_ik_3d_editor_plugin.cpp
|
|
|
skeleton_ik_3d_editor_plugin.h
|
|
|
sprite_2d_editor_plugin.cpp
|
Construct values only when necessary.
|
2021-09-23 22:26:07 +05:45 |
sprite_2d_editor_plugin.h
|
|
|
sprite_frames_editor_plugin.cpp
|
SpriteFramesEditor Fix preview grid in "Select Frames" dialog
|
2021-09-07 15:27:19 +02:00 |
sprite_frames_editor_plugin.h
|
SpriteFramesEditor Fix preview grid in "Select Frames" dialog
|
2021-09-07 15:27:19 +02:00 |
style_box_editor_plugin.cpp
|
|
|
style_box_editor_plugin.h
|
|
|
sub_viewport_preview_editor_plugin.cpp
|
|
|
sub_viewport_preview_editor_plugin.h
|
|
|
text_editor.cpp
|
Move add_syntax_highlighter bind to ScriptEditorBase
|
2021-10-11 18:13:31 +01:00 |
text_editor.h
|
Move add_syntax_highlighter bind to ScriptEditorBase
|
2021-10-11 18:13:31 +01:00 |
texture_3d_editor_plugin.cpp
|
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
|
2021-08-25 11:37:57 +02:00 |
texture_3d_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
texture_editor_plugin.cpp
|
TexturePreview Update text when texture is being changed
|
2021-09-25 00:10:12 +02:00 |
texture_editor_plugin.h
|
TexturePreview Update text when texture is being changed
|
2021-09-25 00:10:12 +02:00 |
texture_layered_editor_plugin.cpp
|
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
|
2021-08-25 11:37:57 +02:00 |
texture_layered_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
texture_region_editor_plugin.cpp
|
Use functions defined in the their classes.
|
2021-09-29 09:36:34 +05:45 |
texture_region_editor_plugin.h
|
|
|
theme_editor_plugin.cpp
|
Merge pull request #53277 from YeldhamDev/tabs_renaming
|
2021-10-01 07:52:29 +02:00 |
theme_editor_plugin.h
|
Improve user communications in the theme editor
|
2021-08-04 18:26:36 +03:00 |
theme_editor_preview.cpp
|
Use functions defined in the their classes.
|
2021-09-29 09:36:34 +05:45 |
theme_editor_preview.h
|
|
|
version_control_editor_plugin.cpp
|
|
|
version_control_editor_plugin.h
|
|
|
visual_shader_editor_plugin.cpp
|
Add a default input parameter field to CurveTexture (in visual shaders)
|
2021-10-13 15:25:12 +03:00 |
visual_shader_editor_plugin.h
|
Replace BIND_VMETHOD by new GDVIRTUAL syntax
|
2021-08-22 08:23:58 -03:00 |
voxel_gi_editor_plugin.cpp
|
Rename Node's filename property to scene_file_path for clarity
|
2021-09-30 16:50:25 +02:00 |
voxel_gi_editor_plugin.h
|
|
|