godot/platform/android
2022-02-04 13:06:38 +01:00
..
api Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
export Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
java Add screen_get_refresh_rate to DisplayServer 2022-02-03 21:50:32 -06:00
plugin Include the godot_plugin_jni.cpp file into the platform/android/SCsub file 2022-01-26 14:50:56 -08:00
vulkan Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_input_handler.cpp Fix Actions mapped to triggers not using the full range 2022-01-14 15:36:20 +00:00
android_input_handler.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_keys_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_keys_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_driver_opensl.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_driver_opensl.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
detect.py Misc build system fixes 2021-12-10 12:14:27 -06:00
dir_access_jandroid.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
dir_access_jandroid.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
display_server_android.cpp Merge pull request #57335 from jordigcs/display-refresh-rate 2022-02-04 11:51:07 +01:00
display_server_android.h Merge pull request #57335 from jordigcs/display-refresh-rate 2022-02-04 11:51:07 +01:00
file_access_android.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
file_access_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_class_wrapper.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_io_wrapper.cpp Add screen_get_refresh_rate to DisplayServer 2022-02-03 21:50:32 -06:00
java_godot_io_wrapper.h Add screen_get_refresh_rate to DisplayServer 2022-02-03 21:50:32 -06:00
java_godot_lib_jni.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_lib_jni.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_view_wrapper.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_view_wrapper.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_wrapper.cpp Add DisplayServer.clipboard_has() to check clipboard content 2022-01-19 23:44:20 +08:00
java_godot_wrapper.h Add DisplayServer.clipboard_has() to check clipboard content 2022-01-19 23:44:20 +08:00
jni_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
jni_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
logo.png
net_socket_android.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
net_socket_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
os_android.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
os_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
platform_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
README.md
run_icon.png
SCsub Include the godot_plugin_jni.cpp file into the platform/android/SCsub file 2022-01-26 14:50:56 -08:00
string_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_jandroid.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_jandroid.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.