mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
419b342a9a
Make BC6 and BC7 CVTT faster while still having better quality than DXT5.
56 lines
1.7 KiB
C++
56 lines
1.7 KiB
C++
#pragma once
|
|
#ifndef __CVTT_AGGREGATEDERROR_H__
|
|
#define __CVTT_AGGREGATEDERROR_H__
|
|
|
|
#include "ConvectionKernels_ParallelMath.h"
|
|
|
|
namespace cvtt
|
|
{
|
|
namespace Internal
|
|
{
|
|
template<int TVectorSize>
|
|
class AggregatedError
|
|
{
|
|
public:
|
|
typedef ParallelMath::UInt16 MUInt16;
|
|
typedef ParallelMath::UInt31 MUInt31;
|
|
typedef ParallelMath::Float MFloat;
|
|
|
|
AggregatedError()
|
|
{
|
|
for (int ch = 0; ch < TVectorSize; ch++)
|
|
m_errorUnweighted[ch] = ParallelMath::MakeUInt31(0);
|
|
}
|
|
|
|
void Add(const MUInt16 &channelErrorUnweighted, int ch)
|
|
{
|
|
m_errorUnweighted[ch] = m_errorUnweighted[ch] + ParallelMath::ToUInt31(channelErrorUnweighted);
|
|
}
|
|
|
|
MFloat Finalize(uint32_t flags, const float channelWeightsSq[TVectorSize]) const
|
|
{
|
|
if (flags & cvtt::Flags::Uniform)
|
|
{
|
|
MUInt31 total = m_errorUnweighted[0];
|
|
for (int ch = 1; ch < TVectorSize; ch++)
|
|
total = total + m_errorUnweighted[ch];
|
|
return ParallelMath::ToFloat(total);
|
|
}
|
|
else
|
|
{
|
|
MFloat total = ParallelMath::ToFloat(m_errorUnweighted[0]) * channelWeightsSq[0];
|
|
for (int ch = 1; ch < TVectorSize; ch++)
|
|
total = total + ParallelMath::ToFloat(m_errorUnweighted[ch]) * channelWeightsSq[ch];
|
|
return total;
|
|
}
|
|
}
|
|
|
|
private:
|
|
MUInt31 m_errorUnweighted[TVectorSize];
|
|
};
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|