godot/core/os
Rémi Verschelde 819c3524a5
OS: Remove unused get_splash_tick_msec
It was added in 3e20391bf6 but it doesn't seem
particularly useful, and it was only implemented for the custom splash branch
and not the default one, so it could return an uninitialized int.
2020-09-24 15:40:30 +02:00
..
copymem.h
dir_access.cpp Style: Remove unnecessary semicolons from core 2020-05-19 15:57:56 +02:00
dir_access.h
file_access.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
file_access.h
keyboard.cpp
keyboard.h
main_loop.cpp Add a separate application focus/in notification out from Window focus notification. 2020-06-30 10:40:06 -03:00
main_loop.h Add a separate application focus/in notification out from Window focus notification. 2020-06-30 10:40:06 -03:00
memory.cpp
memory.h
midi_driver.cpp
midi_driver.h
mutex.cpp
mutex.h
os.cpp OS: Remove unused get_splash_tick_msec 2020-09-24 15:40:30 +02:00
os.h OS: Remove unused get_splash_tick_msec 2020-09-24 15:40:30 +02:00
rw_lock.cpp
rw_lock.h
SCsub
semaphore.h
thread_dummy.cpp Style: Remove unnecessary semicolons from core 2020-05-19 15:57:56 +02:00
thread_dummy.h
thread_safe.h
thread.cpp Style: Remove unnecessary semicolons from core 2020-05-19 15:57:56 +02:00
thread.h
threaded_array_processor.h