godot/editor/icons/Projection.svg
Yuri Sizov edf47f1ee4 Delay initialization of the visual shader editor UI
This makes sure that the theme is ready to be used before the
methods is called.
Also add missing icons (and update some existing).

Co-authored-by: Samuel Wilson <yokomeshi@gmail.com>
2023-05-23 15:20:42 +02:00

2 lines
529 B
XML

<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m0 2v8h2v-2c.772 0 1.468-.3 2-.779v2.779h2v-3c0-.552.448-1 1-1h1v-2h-1c-.781 0-1.486.306-2.02.795-.107-1.56-1.393-2.795-2.98-2.795zm8 4v2c0 1 1 2 2 2h1c1 0 2-1 2-2v-2c0-1-1-2-2-2h-1c-1 0-2 1-2 2zm6-4v2h2v-2zm-12 2c.552 0 1 .448 1 1s-.448 1-1 1zm8 2h1v2h-1zm4 0v3c0 .552-.448 1-1 1h-1v2h1c1.657 0 3-1.343 3-3v-3z" fill="#44bd44"/><path d="m7 4c-1.657 0-3 1.343-3 3v3h2v-3c0-.552.448-1 1-1h1v-2z" fill="#fff" fill-opacity=".39216"/></svg>