godot/editor/plugins
2017-07-22 14:02:34 +07:00
..
animation_player_editor_plugin.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
animation_player_editor_plugin.h
animation_tree_editor_plugin.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
animation_tree_editor_plugin.h
baked_light_baker_cmpxchg.cpp
baked_light_baker.cpp
baked_light_baker.h
baked_light_editor_plugin.cpp
baked_light_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
canvas_item_editor_plugin.h Add anchor shortcut to fit parent 2017-07-14 10:25:50 -03:00
collision_polygon_2d_editor_plugin.cpp Fixed bug that prevented creating polygons. 2017-07-17 22:17:39 +02:00
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
collision_polygon_editor_plugin.h Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cube_grid_theme_editor_plugin.cpp
cube_grid_theme_editor_plugin.h
curve_editor_plugin.cpp
curve_editor_plugin.h
editor_preview_plugins.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_preview_plugins.h
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
line_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_editor_plugin.cpp Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
mesh_instance_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp
particles_2d_editor_plugin.h
particles_editor_plugin.cpp
particles_editor_plugin.h
path_2d_editor_plugin.cpp Some more typo fixes for "threshold" 2017-07-15 12:01:46 +02:00
path_2d_editor_plugin.h
path_editor_plugin.cpp Add object type hint for docs 2017-07-19 02:03:34 +07:00
path_editor_plugin.h
polygon_2d_editor_plugin.cpp Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
resource_preloader_editor_plugin.h
rich_text_editor_plugin.cpp
rich_text_editor_plugin.h
sample_editor_plugin.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
sample_editor_plugin.h
sample_library_editor_plugin.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
sample_library_editor_plugin.h
sample_player_editor_plugin.cpp
sample_player_editor_plugin.h
script_editor_plugin.cpp ScriptEditor: suppress get_child errors 2017-07-22 14:02:34 +07:00
script_editor_plugin.h Merge pull request #9565 from kubecz3k/tool-signals 2017-07-19 09:54:02 +02:00
script_text_editor.cpp Fix ColorPicker to use theme constants 2017-07-18 09:43:16 +07:00
script_text_editor.h
SCsub
shader_editor_plugin.cpp
shader_editor_plugin.h
shader_graph_editor_plugin.cpp
shader_graph_editor_plugin.h
spatial_editor_plugin.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
spatial_editor_plugin.h Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
sprite_frames_editor_plugin.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
sprite_frames_editor_plugin.h
stream_editor_plugin.cpp
stream_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
texture_editor_plugin.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
texture_editor_plugin.h
texture_region_editor_plugin.cpp
texture_region_editor_plugin.h
theme_editor_plugin.cpp
theme_editor_plugin.h
tile_map_editor_plugin.cpp
tile_map_editor_plugin.h
tile_set_editor_plugin.cpp
tile_set_editor_plugin.h