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This applies our existing style guide, and adds a new rule to that style guide for modular components such as platform ports and modules: Includes from the platform port or module should be included with relative paths (relative to the root folder of the modular component, e.g. `platform/linuxbsd/`), in their own section before Godot's "core" includes. The `api` and `export` subfolders also need to be handled as self-contained (and thus use relative paths for their "local" includes) as they are all compiled for each editor platform, without necessarily having the api/export matching platform folder in the include path. E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp` and those need to use relative includes for it to work.
144 lines
5.5 KiB
C++
144 lines
5.5 KiB
C++
/**************************************************************************/
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/* os_linuxbsd.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef OS_LINUXBSD_H
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#define OS_LINUXBSD_H
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#include "crash_handler_linuxbsd.h"
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#include "joypad_linux.h"
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#include "core/input/input.h"
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#include "drivers/alsa/audio_driver_alsa.h"
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#include "drivers/alsamidi/midi_driver_alsamidi.h"
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#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
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#include "drivers/unix/os_unix.h"
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#include "servers/audio_server.h"
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#ifdef FONTCONFIG_ENABLED
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#ifdef SOWRAP_ENABLED
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#include "fontconfig-so_wrap.h"
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#else
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#include <fontconfig/fontconfig.h>
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#endif
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#endif
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class OS_LinuxBSD : public OS_Unix {
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virtual void delete_main_loop() override;
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#ifdef FONTCONFIG_ENABLED
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bool font_config_initialized = false;
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FcConfig *config = nullptr;
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FcObjectSet *object_set = nullptr;
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int _weight_to_fc(int p_weight) const;
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int _stretch_to_fc(int p_stretch) const;
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#endif
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#ifdef JOYDEV_ENABLED
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JoypadLinux *joypad = nullptr;
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#endif
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#ifdef ALSA_ENABLED
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AudioDriverALSA driver_alsa;
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#endif
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#ifdef ALSAMIDI_ENABLED
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MIDIDriverALSAMidi driver_alsamidi;
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#endif
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#ifdef PULSEAUDIO_ENABLED
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AudioDriverPulseAudio driver_pulseaudio;
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#endif
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CrashHandler crash_handler;
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MainLoop *main_loop = nullptr;
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String get_systemd_os_release_info_value(const String &key) const;
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Vector<String> lspci_device_filter(Vector<String> vendor_device_id_mapping, String class_suffix, String check_column, String whitelist) const;
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Vector<String> lspci_get_device_value(Vector<String> vendor_device_id_mapping, String check_column, String blacklist) const;
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String system_dir_desktop_cache;
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protected:
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virtual void initialize() override;
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virtual void finalize() override;
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virtual void initialize_joypads() override;
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virtual void set_main_loop(MainLoop *p_main_loop) override;
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public:
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virtual String get_identifier() const override;
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virtual String get_name() const override;
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virtual String get_distribution_name() const override;
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virtual String get_version() const override;
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virtual Vector<String> get_video_adapter_driver_info() const override;
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virtual MainLoop *get_main_loop() const override;
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virtual uint64_t get_embedded_pck_offset() const override;
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virtual Vector<String> get_system_fonts() const override;
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virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
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virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
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virtual String get_config_path() const override;
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virtual String get_data_path() const override;
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virtual String get_cache_path() const override;
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virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
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virtual Error shell_open(String p_uri) override;
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virtual String get_unique_id() const override;
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virtual String get_processor_name() const override;
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
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virtual bool _check_internal_feature_support(const String &p_feature) override;
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void run();
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virtual void disable_crash_handler() override;
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virtual bool is_disable_crash_handler() const override;
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virtual Error move_to_trash(const String &p_path) override;
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virtual String get_system_ca_certificates() override;
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OS_LinuxBSD();
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~OS_LinuxBSD();
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};
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#endif // OS_LINUXBSD_H
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