godot/modules/visual_script
Paulb23 bc4cee4458 Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
- Extacted all syntax highlighting code from text edit
- Removed enable syntax highlighting from text edit
- Added line_edited_from signal to text_edit
- Renamed get/set_syntax_highlighting to get/set_syntax_highlighter
- Added EditorSyntaxHighligher
2020-07-11 17:09:58 +01:00
..
doc_classes
icons
config.py
register_types.cpp
register_types.h
SCsub
visual_script_builtin_funcs.cpp
visual_script_builtin_funcs.h Add override keywords. 2020-07-10 13:56:54 +01:00
visual_script_editor.cpp Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter 2020-07-11 17:09:58 +01:00
visual_script_editor.h Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter 2020-07-11 17:09:58 +01:00
visual_script_expression.cpp
visual_script_expression.h Add override keywords. 2020-07-10 13:56:54 +01:00
visual_script_flow_control.cpp
visual_script_flow_control.h Add override keywords. 2020-07-10 13:56:54 +01:00
visual_script_func_nodes.cpp
visual_script_func_nodes.h Add override keywords. 2020-07-10 13:56:54 +01:00
visual_script_nodes.cpp
visual_script_nodes.h Add override keywords. 2020-07-10 13:56:54 +01:00
visual_script_property_selector.cpp
visual_script_property_selector.h
visual_script_yield_nodes.cpp
visual_script_yield_nodes.h Add override keywords. 2020-07-10 13:56:54 +01:00
visual_script.cpp
visual_script.h Add override keywords. 2020-07-10 13:56:54 +01:00