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024a4b1f2a
This commit adds a new mbedTLS configuration header to customize the built-in library (and can be optionally replaced by a platform-specific one). Currently, it disables most weak cryptographic functions (with the notable exceptions of MD5 and SHA-1), along with removing support for TLS versions 1.0 and 1.1 (making TLSv1.2 the only supported one).
59 lines
2.8 KiB
C++
59 lines
2.8 KiB
C++
/**************************************************************************/
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/* godot_module_mbedtls_config.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GODOT_MODULE_MBEDTLS_CONFIG_H
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#define GODOT_MODULE_MBEDTLS_CONFIG_H
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#include "platform_config.h"
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#ifdef GODOT_MBEDTLS_INCLUDE_H
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// Allow platforms to customize the mbedTLS configuration.
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#include GODOT_MBEDTLS_INCLUDE_H
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#else
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// Include default mbedTLS config.
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#include <mbedtls/config.h>
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// Disable weak cryptography.
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#undef MBEDTLS_KEY_EXCHANGE_DHE_PSK_ENABLED
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#undef MBEDTLS_KEY_EXCHANGE_DHE_RSA_ENABLED
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#undef MBEDTLS_SSL_CBC_RECORD_SPLITTING
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#undef MBEDTLS_SSL_PROTO_TLS1
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#undef MBEDTLS_SSL_PROTO_TLS1_1
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#undef MBEDTLS_ARC4_C
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#undef MBEDTLS_DES_C
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#undef MBEDTLS_DHM_C
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#endif // GODOT_MBEDTLS_INCLUDE_H
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#endif // GODOT_MODULE_MBEDTLS_CONFIG_H
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