godot/core/os
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
..
keyboard.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
keyboard.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
main_loop.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
main_loop.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
memory.cpp
memory.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
midi_driver.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
midi_driver.h
mutex.cpp
mutex.h
os.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
os.h [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. 2021-11-19 16:59:27 +01:00
pool_allocator.cpp
pool_allocator.h Fix various typos with codespell 2021-07-25 11:21:51 +02:00
rw_lock.h
SCsub
semaphore.h
spin_lock.h
thread_safe.h
thread.cpp Fix Platform Thread Override 2021-09-29 15:38:04 -03:00
thread.h Fix Platform Thread Override 2021-09-29 15:38:04 -03:00
threaded_array_processor.h
time.cpp
time.h