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callable_method_pointer.cpp
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callable_method_pointer.h
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Core: Drop custom copymem /zeromem defines
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2021-04-27 16:26:27 +02:00 |
class_db.cpp
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Replace String comparisons with "", String() to is_empty()
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2021-12-09 04:48:38 -06:00 |
class_db.h
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Change gdnative interface so that Godot object initialization should be triggered from the extension side
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2021-11-30 16:55:48 +01:00 |
make_virtuals.py
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Change gdnative interface so that Godot object initialization should be triggered from the extension side
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2021-11-30 16:55:48 +01:00 |
message_queue.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
message_queue.h
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method_bind.cpp
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Fix memory leak in exported project
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2021-10-18 11:19:31 +02:00 |
method_bind.h
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Enable method type information on release builds
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2021-10-07 16:13:44 -03:00 |
object_id.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
object.cpp
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Replace String comparisons with "", String() to is_empty()
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2021-12-09 04:48:38 -06:00 |
object.h
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Replace String comparisons with "", String() to is_empty()
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2021-12-09 04:48:38 -06:00 |
ref_counted.cpp
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Redo how instance bindings work
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2021-07-08 17:08:12 -03:00 |
ref_counted.h
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
script_language.cpp
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Fix wrong comparison with default values
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2021-11-26 14:04:13 +00:00 |
script_language.h
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[Net] Move multiplayer to core subdir, split RPCManager.
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2021-09-07 11:14:30 +02:00 |
SCsub
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Implement native extension system
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2021-06-25 17:32:45 -03:00 |
undo_redo.cpp
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Rename remove() to remove_at() when removing by index
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2021-11-23 18:58:57 -07:00 |
undo_redo.h
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Add a way to force undo/redo operations to be kept in MERGE_ENDS mode
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2021-10-12 14:03:05 +02:00 |