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area_2d_sw.cpp
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area_2d_sw.h
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area_pair_2d_sw.cpp
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area_pair_2d_sw.h
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body_2d_sw.cpp
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Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection
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2018-08-07 19:38:04 +02:00 |
body_2d_sw.h
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Merge pull request #20381 from AndreaCatania/phymat_2
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2018-08-07 15:31:26 -03:00 |
body_pair_2d_sw.cpp
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Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection
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2018-08-07 19:38:04 +02:00 |
body_pair_2d_sw.h
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broad_phase_2d_basic.cpp
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broad_phase_2d_basic.h
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broad_phase_2d_hash_grid.cpp
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broad_phase_2d_hash_grid.h
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broad_phase_2d_sw.cpp
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broad_phase_2d_sw.h
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[Core] Completely kill math_2d.h, change includes
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2018-08-11 03:08:34 -05:00 |
collision_object_2d_sw.cpp
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Reduce unnecessary COW on Vector by make writing explicit
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2018-07-26 00:54:16 +02:00 |
collision_object_2d_sw.h
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Reduce unnecessary COW on Vector by make writing explicit
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2018-07-26 00:54:16 +02:00 |
collision_solver_2d_sat.cpp
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
collision_solver_2d_sat.h
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collision_solver_2d_sw.cpp
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
collision_solver_2d_sw.h
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-Added support for raycast in KinematicBody2D
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2018-07-16 20:04:07 -03:00 |
constraint_2d_sw.h
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Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet
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2018-02-05 18:54:07 +01:00 |
joints_2d_sw.cpp
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add project method to Vector2/3
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2018-08-16 12:52:38 +02:00 |
joints_2d_sw.h
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physics_2d_server_sw.cpp
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
physics_2d_server_sw.h
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Merge pull request #20381 from AndreaCatania/phymat_2
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2018-08-07 15:31:26 -03:00 |
physics_2d_server_wrap_mt.cpp
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physics_2d_server_wrap_mt.h
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Merge pull request #20381 from AndreaCatania/phymat_2
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2018-08-07 15:31:26 -03:00 |
SCsub
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shape_2d_sw.cpp
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Reduce unnecessary COW on Vector by make writing explicit
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2018-07-26 00:54:16 +02:00 |
shape_2d_sw.h
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Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
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2018-02-19 20:59:57 +01:00 |
space_2d_sw.cpp
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
space_2d_sw.h
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Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
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2018-08-21 15:31:23 -03:00 |
step_2d_sw.cpp
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
step_2d_sw.h
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