mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
e785dd9dd9
This commit introduce separate types (e.g. GDNativeStringPtr vs GDNativeUninitializedStringPtr) depending on if the pointed data is already initialized (C++ style where constructor is alway called when create a variable even if it is to be passed as return value) or not (C style). On top of that, small changes has been made to `GDNativeInterface` so that it methods are consistent on using uninitialized return value. |
||
---|---|---|
.. | ||
array.cpp | ||
array.h | ||
binder_common.h | ||
callable_bind.cpp | ||
callable_bind.h | ||
callable.cpp | ||
callable.h | ||
container_type_validate.h | ||
dictionary.cpp | ||
dictionary.h | ||
method_ptrcall.h | ||
native_ptr.h | ||
SCsub | ||
type_info.h | ||
typed_array.h | ||
variant_call.cpp | ||
variant_construct.cpp | ||
variant_construct.h | ||
variant_destruct.cpp | ||
variant_destruct.h | ||
variant_internal.h | ||
variant_op.cpp | ||
variant_op.h | ||
variant_parser.cpp | ||
variant_parser.h | ||
variant_setget.cpp | ||
variant_setget.h | ||
variant_utility.cpp | ||
variant.cpp | ||
variant.h |