godot/scene
eska 31f929caa2 Clarify a NULL comparison
'TreeItem::get_children()' does not return the child count, but rather
a pointer to the children.

This comparison caused an error during WebAssembly builds using the
LLVM backend path.
2016-11-13 15:27:17 +01:00
..
2d style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
3d style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
animation Merge pull request #7000 from m4nu3lf/master 2016-11-02 22:12:47 +01:00
audio style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
gui Clarify a NULL comparison 2016-11-13 15:27:17 +01:00
io style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
main Merge pull request #7022 from neikeq/pr-issue-7013 2016-11-06 02:00:21 +01:00
resources Made background and symbol color follow the color API 2016-11-06 13:50:23 +00:00
register_scene_types.cpp -Added a ColorFrame control, kind of like Texture but for color. 2016-09-11 11:28:01 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00