godot/editor
Hugo Locurcio 829c824755
Require ScriptInstance to be valid in the editor debugger
This fixes an issue with visual scripts spamming error messages
in the editor when running the project with the remote scene tree
visible.
2022-07-25 14:29:47 +02:00
..
debugger Require ScriptInstance to be valid in the editor debugger 2022-07-25 14:29:47 +02:00
fileserver Add a new HashSet template 2022-05-20 22:40:38 +02:00
icons Fix code folding icon color not matching defined color 2022-07-20 23:05:47 +03:00
import Merge pull request #63265 from reduz/stream-bpm-support 2022-07-23 11:21:14 +02:00
plugins Merge pull request #63219 from reduz/implement-vector4-projection 2022-07-25 11:13:27 +02:00
translations i18n: Sync editor translations with Weblate 2022-07-18 10:28:22 +02:00
action_map_editor.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
action_map_editor.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
animation_bezier_editor.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
animation_bezier_editor.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
animation_track_editor_plugins.cpp Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
animation_track_editor_plugins.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
animation_track_editor.cpp improve animation player warning for imported scenes 2022-07-24 16:49:57 -05:00
animation_track_editor.h Create reset tracks with the right update mode 2022-07-17 19:51:15 +02:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp Implement BPM support 2022-07-23 07:31:17 +02:00
audio_stream_preview.h Implement BPM support 2022-07-23 07:31:17 +02:00
code_editor.cpp Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
code_editor.h Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
connections_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
connections_dialog.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
create_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
create_dialog.h Rework scene creation dialog 2022-06-21 15:42:56 +02:00
dependency_editor.cpp dependency editor: set current directory to closest existing directory 2022-07-23 15:29:50 -05:00
dependency_editor.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Fix missing method qualifiers in script doc 2022-07-24 23:00:19 +02:00
doc_tools.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_about.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
editor_about.h
editor_asset_installer.cpp Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
editor_asset_installer.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
editor_audio_buses.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_autoload_settings.cpp Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_autoload_settings.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_build_profile.cpp Implement Feature Build Profiles 2022-07-22 10:53:23 +02:00
editor_build_profile.h Implement Feature Build Profiles 2022-07-22 10:53:23 +02:00
editor_builders.py
editor_command_palette.cpp Use consistent casing in editor filter/search bars 2022-05-28 18:43:16 -05:00
editor_command_palette.h
editor_data.cpp Fix heap-use-after-free when closing a scene with its builtin script open 2022-07-06 10:45:36 +08:00
editor_data.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_dir_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
editor_dir_dialog.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_export.cpp Rename directory for export templates from templates to export_templates 2022-07-22 12:35:43 -05:00
editor_export.h Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
editor_feature_profile.cpp Merge pull request #62827 from fire-forge/ok-cancel 2022-07-13 14:10:38 +02:00
editor_feature_profile.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_file_dialog.cpp Merge pull request #62827 from fire-forge/ok-cancel 2022-07-13 14:10:38 +02:00
editor_file_dialog.h Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
editor_file_system.cpp Fix FileInfo::import_valid always being set to false for TextFile in some cases 2022-07-20 23:51:29 +02:00
editor_file_system.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_folding.cpp Remake resource thread safety and API 2022-06-22 13:46:46 +02:00
editor_folding.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_fonts.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
editor_fonts.h
editor_help_search.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
editor_help_search.h Fix editor crash in built-in help when script inheritance chain changes. 2022-05-17 08:50:32 -07:00
editor_help.cpp Add padding for code blocks in the editor help 2022-07-17 22:55:20 +02:00
editor_help.h Add support for documenting built-in annotations 2022-07-04 20:21:39 +03:00
editor_inspector.cpp Avoid crash when when the editor_property_map is empty. 2022-07-24 17:46:02 -07:00
editor_inspector.h Add "Open Documentation" button to EditorProperty context menu 2022-07-11 19:30:46 -05:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_locale_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
editor_locale_dialog.h
editor_log.cpp Adding print_rich for printing with BBCode 2022-06-29 00:41:29 +09:00
editor_log.h Adding print_rich for printing with BBCode 2022-06-29 00:41:29 +09:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Merge pull request #62907 from bruvzg/warn_exit_code 2022-07-25 11:30:45 +02:00
editor_node.h Merge pull request #63265 from reduz/stream-bpm-support 2022-07-23 11:21:14 +02:00
editor_path.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
editor_path.h
editor_paths.cpp
editor_paths.h
editor_plugin_settings.cpp Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_plugin_settings.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_plugin.cpp Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
editor_plugin.h
editor_properties_array_dict.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
editor_properties_array_dict.h Add margins to Array and Dictionary editors 2022-06-11 10:44:15 -05:00
editor_properties.cpp Merge pull request #63219 from reduz/implement-vector4-projection 2022-07-25 11:13:27 +02:00
editor_properties.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
editor_property_name_processor.cpp Add MJPEG to the list of editor capitalizations 2022-06-24 22:24:21 +02:00
editor_property_name_processor.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_resource_picker.cpp Implement BPM support 2022-07-23 07:31:17 +02:00
editor_resource_picker.h Implement BPM support 2022-07-23 07:31:17 +02:00
editor_resource_preview.cpp Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
editor_resource_preview.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_run_native.cpp Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
editor_run_native.h Add readable export errors. 2022-06-08 17:55:46 +03:00
editor_run_script.cpp
editor_run_script.h
editor_run.cpp Fix editor re-focus on debugger break on Windows 2022-07-21 21:47:05 +02:00
editor_run.h Implement Running Godot as Movie Writer 2022-06-21 11:28:47 +02:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Add GLOBAL_DEF_INTERNAL to hide specific settings 2022-06-07 14:14:03 +02:00
editor_sectioned_inspector.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_settings_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
editor_settings_dialog.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_settings.cpp Rename directory for export templates from templates to export_templates 2022-07-22 12:35:43 -05:00
editor_settings.h Rename directory for export templates from templates to export_templates 2022-07-22 12:35:43 -05:00
editor_spin_slider.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
editor_spin_slider.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
editor_themes.cpp Fix code folding icon color not matching defined color 2022-07-20 23:05:47 +03:00
editor_themes.h
editor_toaster.cpp Improve toaster buttons 2022-06-14 02:35:25 +02:00
editor_toaster.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_translation_parser.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_translation_parser.h
editor_translation.cpp
editor_translation.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp Remove zoom_reset shortcut in 2D editor 2022-05-22 21:39:53 +02:00
editor_zoom_widget.h
export_template_manager.cpp Rename directory for export templates from templates to export_templates 2022-07-22 12:35:43 -05:00
export_template_manager.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
filesystem_dock.cpp Merge pull request #63265 from reduz/stream-bpm-support 2022-07-23 11:21:14 +02:00
filesystem_dock.h Rework scene creation dialog 2022-06-21 15:42:56 +02:00
find_in_files.cpp Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
find_in_files.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
groups_editor.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
groups_editor.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
import_defaults_editor.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
import_defaults_editor.h
import_dock.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
import_dock.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
inspector_dock.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
inspector_dock.h Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
localization_editor.cpp Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
localization_editor.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
multi_node_edit.cpp Remove UndoRedo calls trying to call removed EditorInspector::refresh() 2022-05-22 19:27:58 +02:00
multi_node_edit.h
node_dock.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
node_dock.h
plugin_config_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
plugin_config_dialog.h Improve plugin dialog UX 2022-05-07 23:19:55 +02:00
pot_generator.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
pot_generator.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
progress_dialog.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
progress_dialog.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
project_converter_3_to_4.cpp Fix various typos not caught by codespell 2022-07-21 07:38:23 -04:00
project_converter_3_to_4.h Add Godot 3.x -> Godot 4.x project converter 2022-06-15 10:11:17 +02:00
project_export.cpp Merge pull request #62827 from fire-forge/ok-cancel 2022-07-13 14:10:38 +02:00
project_export.h Add readable export errors. 2022-06-08 17:55:46 +03:00
project_manager.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
project_manager.h Add icons to the Project Manager side buttons 2022-06-16 19:32:41 -05:00
project_settings_editor.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
project_settings_editor.h
property_editor.cpp Color Pickers Respect Settings 2022-07-21 18:11:09 -04:00
property_editor.h Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
property_selector.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
property_selector.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
quick_open.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
quick_open.h
register_exporters.h
rename_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
rename_dialog.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
reparent_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
reparent_dialog.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
scene_create_dialog.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
scene_create_dialog.h Rework scene creation dialog 2022-06-21 15:42:56 +02:00
scene_tree_dock.cpp Fix node dragging not working when dock is moved 2022-07-21 23:57:52 +02:00
scene_tree_dock.h Don't handle pending clicks outside scene tree 2022-06-10 15:14:31 +02:00
scene_tree_editor.cpp Disable the OK button when no node is selected. 2022-07-14 12:03:27 +08:00
scene_tree_editor.h Disable the OK button when no node is selected. 2022-07-14 12:03:27 +08:00
script_create_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
script_create_dialog.h
SCsub i18n: Sync editor translations with Weblate 2022-04-25 17:19:34 +02:00
shader_create_dialog.cpp Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
shader_create_dialog.h Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
shader_globals_editor.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
shader_globals_editor.h
template_builders.py