godot/servers
2024-04-18 20:04:01 -04:00
..
audio Add AudioEffectHardLimiter as a rework of audio limiter effect 2024-03-25 13:37:03 +01:00
camera
debugger
display
extensions
movie_writer
navigation Add navigation path simplification 2024-04-11 12:32:21 +02:00
physics_2d Increase size of WorldBoundaryShape to be much larger 2024-04-16 18:26:46 +02:00
physics_3d Increase size of WorldBoundaryShape to be much larger 2024-04-16 18:26:46 +02:00
rendering Fixed unshaded mode lightmaps 2024-04-17 10:38:54 +01:00
text
xr Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server_headless.h
display_server.cpp Fix potential infinite loop when using global menu 2024-04-17 20:11:57 +08:00
display_server.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
navigation_server_2d_dummy.h Add navigation path simplification 2024-04-11 12:32:21 +02:00
navigation_server_2d.cpp Add navigation path simplification 2024-04-11 12:32:21 +02:00
navigation_server_2d.h Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders 2024-04-15 18:40:43 -07:00
navigation_server_3d_dummy.h Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders 2024-04-15 18:40:43 -07:00
navigation_server_3d.cpp Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders 2024-04-15 18:40:43 -07:00
navigation_server_3d.h Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders 2024-04-15 18:40:43 -07:00
physics_server_2d_wrap_mt.cpp Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
physics_server_2d_wrap_mt.h Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
physics_server_2d.cpp
physics_server_2d.h
physics_server_3d_wrap_mt.cpp Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
physics_server_3d_wrap_mt.h Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
physics_server_3d.cpp
physics_server_3d.h
register_server_types.cpp Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
register_server_types.h
rendering_server.compat.inc
rendering_server.cpp Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
rendering_server.h
SCsub
server_wrap_mt_common.h Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
text_server.cpp
text_server.h
xr_server.compat.inc Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
xr_server.cpp Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
xr_server.h Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00