godot/modules/mono/editor
Raul Santos 82380ec700
C#: Remove unused code
- Remove `AotBuilder` that was used for MonoAOT in 3.x.
- Remove `PlaySettings` that was used for IDE support in 3.x.
- Remove `ApiAssembliesInfo` that was used for Project generation in 3.x.
- Remove pieces of the old iOS support from 3.x.
2024-01-28 16:09:59 +01:00
..
Godot.NET.Sdk Merge pull request #86528 from avilches/must-be-variant-tests 2024-01-17 18:52:45 +01:00
GodotTools C#: Remove unused code 2024-01-28 16:09:59 +01:00
script_templates C#: Rename Object to GodotObject 2023-01-27 02:04:18 +01:00
bindings_generator.cpp Implement function to throw on null pointers 2023-12-17 08:52:20 -06:00
bindings_generator.h Merge pull request #80527 from raulsntos/dotnet/generate-compat-methods-from-classdb 2023-09-26 13:44:52 +02:00
code_completion.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
code_completion.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp Merge pull request #86676 from rune-scape/sparse-script-reload 2024-01-17 18:52:54 +01:00
editor_internal_calls.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp C#: Hide hostfxr not found error 2023-09-15 14:12:01 +02:00
hostfxr_resolver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00