godot/editor/gui
Hugo Locurcio 8221e7546b
Add editor shortcuts to toggle bottom panel visibility
Default shortcuts use the first or second letter of each word.

This also adds a new shortcut to toggle the last opened bottom panel.
On editor startup, this defaults to the first panel in the list
(which is the Output panel).
2024-03-05 15:53:15 +01:00
..
editor_bottom_panel.cpp Add editor shortcuts to toggle bottom panel visibility 2024-03-05 15:53:15 +01:00
editor_bottom_panel.h Add editor shortcuts to toggle bottom panel visibility 2024-03-05 15:53:15 +01:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_file_dialog.cpp Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog 2024-03-05 00:02:09 +01:00
editor_file_dialog.h Merge pull request #88825 from adamscott/add-create-folder-icon 2024-02-27 10:18:13 +01:00
editor_object_selector.cpp Fix PopupMenu doesn't respect it's ScrollContainer's margins 2024-02-23 15:51:47 +02:00
editor_object_selector.h
editor_run_bar.cpp Add hover highlight to main editor buttons 2024-02-16 14:49:44 -05:00
editor_run_bar.h
editor_scene_tabs.cpp Use check_changed_settings_in_group() everywhere 2024-02-19 21:34:45 +01:00
editor_scene_tabs.h
editor_spin_slider.cpp Allow to abort SpinSlider value changes 2024-02-16 07:54:35 +04:00
editor_spin_slider.h Allow to abort SpinSlider value changes 2024-02-16 07:54:35 +04:00
editor_title_bar.cpp
editor_title_bar.h
editor_toaster.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_toaster.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_validation_panel.cpp
editor_validation_panel.h
editor_zoom_widget.cpp
editor_zoom_widget.h
scene_tree_editor.cpp Allow to easily rename multiple nodes 2024-03-03 13:16:21 +01:00
scene_tree_editor.h Allow to easily rename multiple nodes 2024-03-03 13:16:21 +01:00
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