godot/modules/fbx/fbx_parser
luz paz 3564c16cb8
Fix various typos with codespell
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
2021-07-25 11:21:51 +02:00
..
ByteSwapper.h Fix various typos with codespell 2021-07-25 11:21:51 +02:00
CREDITS
FBXAnimation.cpp
FBXBinaryTokenizer.cpp
FBXCommon.h
FBXDeformer.cpp Rename files and the exposed name for Transform3D 2021-06-03 07:30:01 -04:00
FBXDocument.cpp Fix various typos with codespell 2021-07-25 11:21:51 +02:00
FBXDocument.h Rename files and the exposed name for Transform3D 2021-06-03 07:30:01 -04:00
FBXDocumentUtil.cpp
FBXDocumentUtil.h
FBXImportSettings.h
FBXMaterial.cpp
FBXMeshGeometry.cpp
FBXMeshGeometry.h
FBXModel.cpp
FBXNodeAttribute.cpp
FBXParser.cpp Fix sub-optimal uses of is_equal_approx 2021-06-20 03:03:06 -04:00
FBXParser.h Rename files and the exposed name for Transform3D 2021-06-03 07:30:01 -04:00
FBXParseTools.h
FBXPose.cpp
FBXProperties.cpp
FBXProperties.h
FBXTokenizer.cpp
FBXTokenizer.h
FBXUtil.cpp
FBXUtil.h
LICENSE