godot/platform/windows
2024-10-30 14:13:43 +05:30
..
doc_classes D3D12: Get rid of DXIL.dll! 2024-07-11 17:56:45 +02:00
export Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
console_wrapper_windows.cpp Merge pull request #94839 from alvinhochun/win-set-console-mode 2024-09-18 11:15:22 +02:00
crash_handler_windows_seh.cpp Add support for compiling with VS clang-cl toolset 2024-08-28 13:30:44 -05:00
crash_handler_windows_signal.cpp
crash_handler_windows.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
detect.py Merge pull request #97555 from dustdfg/platform_methods/extract_validate_arch 2024-10-25 13:03:48 -05:00
display_server_windows.cpp [DisplayServer] Add feature flag for native file dialog access to user/res and options 2024-10-30 14:13:43 +05:30
display_server_windows.h Merge pull request #97005 from Repiteo/core/window-corner-style 2024-10-21 16:39:25 -05:00
gl_manager_windows_angle.cpp Windows: Update ANGLE surface size when window is resized 2024-07-16 17:01:42 +08:00
gl_manager_windows_angle.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
gl_manager_windows_native.cpp Style: Add WARNING: as new comment admonition 2024-09-25 09:44:42 -05:00
gl_manager_windows_native.h
godot_console.ico
godot_res_wrap.rc [Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest. 2024-08-28 11:15:57 +03:00
godot_res.rc
godot_windows.cpp
godot.ico
godot.natvis
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp
native_menu_windows.h Don't include core/io/image.h in core/os/os.h 2024-10-18 19:04:19 +03:00
os_windows.cpp Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
os_windows.h Add support for non-blocking IO mode to OS.execute_with_pipe. 2024-09-06 14:16:39 +03:00
platform_config.h
platform_gl.h
platform_windows_builders.py
README.md
rendering_context_driver_vulkan_windows.cpp Move Vulkan includes to a central godot_vulkan.h header 2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan_windows.h
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
tts_windows.cpp
tts_windows.h
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h
windows_utils.cpp GDExtension: Show warning on missing PDB file, rather than error 2024-08-31 07:45:06 -05:00
windows_utils.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation