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gizmos
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Merge pull request #99920 from lander-vr/reflection-probe-ui-improvements
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2024-12-05 14:12:12 -06:00 |
shader
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tiles
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[Scene] Add SceneStringName::hover
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2024-12-11 11:11:25 +03:00 |
abstract_polygon_2d_editor.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Add contains_char() for single-character 'contains' calls.
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2024-12-06 20:23:35 +01:00 |
animation_blend_tree_editor_plugin.h
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animation_library_editor.cpp
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Add contains_char() for single-character 'contains' calls.
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2024-12-06 20:23:35 +01:00 |
animation_library_editor.h
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Add persistent folding to Animation Library Editor
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2024-11-19 20:01:30 +01:00 |
animation_player_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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Fix orphan strings in AnimationNodeStateMachine
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2024-12-11 11:08:23 +03:00 |
animation_state_machine_editor.h
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Merge pull request #98402 from vaner-org/highlight-node-neighbours
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2024-12-02 15:50:22 +01:00 |
animation_tree_editor_plugin.cpp
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animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
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Use (r)find_char instead of (r)find for single characters
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2024-11-17 10:02:18 +01:00 |
asset_library_editor_plugin.h
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audio_stream_editor_plugin.cpp
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audio_stream_editor_plugin.h
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audio_stream_randomizer_editor_plugin.cpp
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audio_stream_randomizer_editor_plugin.h
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bit_map_editor_plugin.cpp
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bit_map_editor_plugin.h
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bone_map_editor_plugin.cpp
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bone_map_editor_plugin.h
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camera_3d_editor_plugin.cpp
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Merge pull request #90778 from timothyqiu/cam-preview
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2024-11-27 10:46:59 -06:00 |
camera_3d_editor_plugin.h
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Merge pull request #90778 from timothyqiu/cam-preview
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2024-11-27 10:46:59 -06:00 |
canvas_item_editor_plugin.cpp
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Merge pull request #95333 from Giganzo/lock-group-toggle
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2024-12-11 17:36:02 -06:00 |
canvas_item_editor_plugin.h
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Disable Clear Guides menu item when no guides exist
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2024-11-27 08:27:15 +08:00 |
cast_2d_editor_plugin.cpp
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Enable editing of controls inside viewports in editor
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2024-11-27 16:02:33 +00:00 |
cast_2d_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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Add basic editor editing for ConvexPolygonShape2D and ConcavePolygonShape2D
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2024-12-11 02:31:42 +01:00 |
collision_shape_2d_editor_plugin.h
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control_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
control_editor_plugin.h
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curve_editor_plugin.cpp
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curve_editor_plugin.h
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debugger_editor_plugin.cpp
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debugger_editor_plugin.h
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dedicated_server_export_plugin.cpp
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
dedicated_server_export_plugin.h
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editor_context_menu_plugin.cpp
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editor_context_menu_plugin.h
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editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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editor_plugin_settings.cpp
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editor_plugin_settings.h
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editor_plugin.compat.inc
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editor_plugin.cpp
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editor_plugin.h
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editor_preview_plugins.cpp
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Consider all texture types for resource thumbnail generation
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2024-12-10 14:57:10 +01:00 |
editor_preview_plugins.h
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
editor_resource_conversion_plugin.cpp
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editor_resource_conversion_plugin.h
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editor_resource_tooltip_plugins.cpp
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editor_resource_tooltip_plugins.h
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font_config_plugin.cpp
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font_config_plugin.h
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game_view_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
game_view_plugin.h
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gdextension_export_plugin.h
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Add loongarch64 support
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2024-12-06 00:18:26 +08:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor_plugin.cpp
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gradient_editor_plugin.h
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gradient_texture_2d_editor_plugin.cpp
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gradient_texture_2d_editor_plugin.h
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input_event_editor_plugin.cpp
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input_event_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
lightmap_gi_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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material_editor_plugin.h
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mesh_editor_plugin.cpp
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mesh_editor_plugin.h
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mesh_instance_3d_editor_plugin.cpp
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
mesh_instance_3d_editor_plugin.h
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mesh_library_editor_plugin.cpp
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Add ShadowCastingSetting to MeshLibrary / GridMap items
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2024-11-27 01:06:21 +01:00 |
mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_link_2d_editor_plugin.cpp
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Enable editing of controls inside viewports in editor
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2024-11-27 16:02:33 +00:00 |
navigation_link_2d_editor_plugin.h
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navigation_obstacle_2d_editor_plugin.cpp
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navigation_obstacle_2d_editor_plugin.h
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navigation_obstacle_3d_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
navigation_obstacle_3d_editor_plugin.h
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Improve NavigationObstacle3D editor tooling
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2024-11-12 12:44:12 +01:00 |
navigation_polygon_editor_plugin.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
navigation_polygon_editor_plugin.h
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node_3d_editor_gizmos.cpp
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
node_3d_editor_gizmos.h
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node_3d_editor_plugin.cpp
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Fix 3D ruler theme overrides
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2024-12-12 13:13:36 +01:00 |
node_3d_editor_plugin.h
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Add measure mode to 3D
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2024-12-10 10:30:49 -05:00 |
occluder_instance_3d_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
occluder_instance_3d_editor_plugin.h
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packed_scene_editor_plugin.cpp
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packed_scene_editor_plugin.h
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packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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parallax_background_editor_plugin.cpp
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parallax_background_editor_plugin.h
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particle_process_material_editor_plugin.cpp
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particle_process_material_editor_plugin.h
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particles_editor_plugin.cpp
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particles_editor_plugin.h
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path_2d_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
path_3d_editor_plugin.h
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Implement closed path for Curve3d
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2024-11-16 12:59:08 +01:00 |
physical_bone_3d_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
physical_bone_3d_editor_plugin.h
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plugin_config_dialog.cpp
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plugin_config_dialog.h
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polygon_2d_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
polygon_2d_editor_plugin.h
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Merge pull request #97081 from aXu-AP/uv-editor-without-polygon
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2024-11-11 14:18:12 -06:00 |
polygon_3d_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
polygon_3d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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Add contains_char() for single-character 'contains' calls.
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2024-12-06 20:23:35 +01:00 |
resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Add contains_char() for single-character 'contains' calls.
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2024-12-06 20:23:35 +01:00 |
script_editor_plugin.h
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script_text_editor.cpp
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Add contains_char() for single-character 'contains' calls.
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2024-12-06 20:23:35 +01:00 |
script_text_editor.h
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SCsub
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shader_editor_plugin.cpp
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Add theme type variations for secondary Trees and ItemLists
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2024-11-19 18:33:30 +04:00 |
shader_editor_plugin.h
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shader_file_editor_plugin.cpp
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Add theme type variations for secondary Trees and ItemLists
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2024-11-19 18:33:30 +04:00 |
shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
skeleton_3d_editor_plugin.h
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skeleton_ik_3d_editor_plugin.cpp
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skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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sprite_2d_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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text_editor.cpp
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text_editor.h
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text_shader_editor.cpp
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text_shader_editor.h
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texture_3d_editor_plugin.cpp
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texture_3d_editor_plugin.h
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texture_editor_plugin.cpp
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texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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texture_layered_editor_plugin.h
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texture_region_editor_plugin.cpp
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texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
theme_editor_plugin.h
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theme_editor_preview.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
theme_editor_preview.h
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tool_button_editor_plugin.cpp
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tool_button_editor_plugin.h
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version_control_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
visual_shader_editor_plugin.h
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
voxel_gi_editor_plugin.cpp
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
voxel_gi_editor_plugin.h
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Add VoxelGI bake cancelling and progress UI improvement
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2024-11-23 21:12:57 +02:00 |