godot/editor/gui
2024-12-11 15:11:34 +01:00
..
editor_bottom_panel.cpp Add a lock toggle to prevent involuntary bottom editor switching 2024-11-11 12:09:57 -03:00
editor_bottom_panel.h Add a lock toggle to prevent involuntary bottom editor switching 2024-11-11 12:09:57 -03:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_file_dialog.cpp Improve editor file dialog options 2024-12-11 15:11:34 +01:00
editor_file_dialog.h Improve editor file dialog options 2024-12-11 15:11:34 +01:00
editor_object_selector.cpp
editor_object_selector.h
editor_quick_open_dialog.cpp [Scene] Add SceneStringName::hover 2024-12-11 11:11:25 +03:00
editor_quick_open_dialog.h
editor_run_bar.cpp
editor_run_bar.h
editor_scene_tabs.cpp
editor_scene_tabs.h
editor_spin_slider.cpp Use SceneStringName in more places 2024-12-02 14:39:16 +01:00
editor_spin_slider.h
editor_title_bar.cpp [macOS] Use native window drag for the custom editor title bars. 2024-12-02 17:40:27 +02:00
editor_title_bar.h
editor_toaster.cpp Add copy to toast notification 2024-11-30 14:51:50 -05:00
editor_toaster.h Add copy to toast notification 2024-11-30 14:51:50 -05:00
editor_validation_panel.cpp
editor_validation_panel.h
editor_version_button.cpp
editor_version_button.h
editor_zoom_widget.cpp [Scene] Add SceneStringName::hover 2024-12-11 11:11:25 +03:00
editor_zoom_widget.h
scene_tree_editor.cpp Add contains_char() for single-character 'contains' calls. 2024-12-06 20:23:35 +01:00
scene_tree_editor.h
SCsub