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godot
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gdscript
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Rémi Verschelde
cb39d7d08b
Merge pull request
#65074
from MewPurPur/booleans-highlighting-fix
...
Fix highlighting after value keywords
2022-09-27 09:58:58 +02:00
..
doc_classes
Spelling correction: change "no" to "not"
2022-09-17 21:02:54 +09:30
editor
Merge pull request
#65074
from MewPurPur/booleans-highlighting-fix
2022-09-27 09:58:58 +02:00
icons
language_server
Fix out of sync when the script is edited externally via lsp
2022-09-25 23:30:35 +08:00
tests
Improve null and object printing to avoid confusion with arrays
2022-08-31 15:31:49 +02:00
config.py
gdscript_analyzer.cpp
Add GDScript resource export.
2022-09-17 17:10:30 -05:00
gdscript_analyzer.h
gdscript_byte_codegen.cpp
gdscript_byte_codegen.h
gdscript_cache.cpp
Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
2022-09-24 16:06:36 +08:00
gdscript_cache.h
Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
2022-09-24 16:06:36 +08:00
gdscript_codegen.h
gdscript_compiler.cpp
Remove redundant "if" condition in GDScriptCompiler::_parse_function()
2022-09-24 12:30:43 -04:00
gdscript_compiler.h
gdscript_disassembler.cpp
gdscript_editor.cpp
Rename
or_lesser
range property hint to
or_less
2022-09-02 19:08:20 +02:00
gdscript_function.cpp
gdscript_function.h
gdscript_lambda_callable.cpp
gdscript_lambda_callable.h
gdscript_parser.cpp
Prevent null crash when datatype not resolved
2022-09-23 11:13:57 -04:00
gdscript_parser.h
gdscript_rpc_callable.cpp
gdscript_rpc_callable.h
gdscript_tokenizer.cpp
gdscript_tokenizer.h
gdscript_utility_functions.cpp
gdscript_utility_functions.h
gdscript_vm.cpp
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
2022-09-06 19:00:33 +02:00
gdscript_warning.cpp
gdscript_warning.h
gdscript.cpp
Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
2022-09-24 16:06:36 +08:00
gdscript.h
register_types.cpp
Add support for scene/resource customization in export plugins
2022-09-01 11:16:00 +02:00
register_types.h
SCsub