godot/core/extension/native_extension_manager.h
Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00

75 lines
3.3 KiB
C++

/*************************************************************************/
/* native_extension_manager.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef NATIVE_EXTENSION_MANAGER_H
#define NATIVE_EXTENSION_MANAGER_H
#include "core/extension/native_extension.h"
class NativeExtensionManager : public Object {
GDCLASS(NativeExtensionManager, Object);
int32_t level = -1;
HashMap<String, Ref<NativeExtension>> native_extension_map;
static void _bind_methods();
static NativeExtensionManager *singleton;
public:
enum LoadStatus {
LOAD_STATUS_OK,
LOAD_STATUS_FAILED,
LOAD_STATUS_ALREADY_LOADED,
LOAD_STATUS_NOT_LOADED,
LOAD_STATUS_NEEDS_RESTART,
};
LoadStatus load_extension(const String &p_path);
LoadStatus reload_extension(const String &p_path);
LoadStatus unload_extension(const String &p_path);
bool is_extension_loaded(const String &p_path) const;
Vector<String> get_loaded_extensions() const;
Ref<NativeExtension> get_extension(const String &p_path);
void initialize_extensions(NativeExtension::InitializationLevel p_level);
void deinitialize_extensions(NativeExtension::InitializationLevel p_level);
static NativeExtensionManager *get_singleton();
void load_extensions();
NativeExtensionManager();
};
VARIANT_ENUM_CAST(NativeExtensionManager::LoadStatus)
#endif // NATIVE_EXTENSION_MANAGER_H