godot/scene
Hugo Locurcio 80a770a8ed
Allow additional hexadecimal color codes in ColorPicker
The following formats are now accepted (leading `#` is optional):

- `#1` -> `#111111`
- `#12` -> `#121212`
- `#12345` -> `#11223344` (`5` at the end is discarded)
- `#1234567` -> `#123456` (`7` at the end is discarded)
2024-01-08 20:51:45 +01:00
..
2d Merge pull request #78378 from 0xafbf/curve-evaluate-correct-transform 2024-01-04 16:38:38 +01:00
3d Merge pull request #86576 from bikemurt/no-concave-warnings 2024-01-04 16:40:10 +01:00
animation Merge pull request #86729 from Mickeon/autocompletion-for-all 2024-01-03 10:14:37 +01:00
audio
debugger
gui Allow additional hexadecimal color codes in ColorPicker 2024-01-08 20:51:45 +01:00
main Merge pull request #86745 from KoBeWi/internal_error 2024-01-03 15:48:41 +01:00
resources Merge pull request #78378 from 0xafbf/curve-evaluate-correct-transform 2024-01-04 16:38:38 +01:00
theme Merge pull request #84527 from Calinou/colorpicker-display-revert-icon 2024-01-03 09:59:06 +01:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Merge pull request #85000 from bruvzg/ed_ui_direction 2023-12-19 13:01:35 +01:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub