godot/scene
Rémi Verschelde 8017827144 SCons: Re-enable treating #warning as error with werror
Replace all TODO uses of `#warning` by proper TODO comments, and will open
matching bug reports to keep track of them.

We don't have a great track record fixing TODOs, but I'd wager we're even
worse for fixing these "TODO #warning" so we should prohibit this usage.
2022-10-10 16:12:26 +02:00
..
2d SCons: Re-enable treating #warning as error with werror 2022-10-10 16:12:26 +02:00
3d Merge pull request #67076 from timothyqiu/hint-enum-suffix 2022-10-09 18:27:59 +02:00
animation Merge pull request #65942 from SaracenOne/animation_change_callback_fix 2022-10-10 13:53:53 +02:00
audio
debugger Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gui SCons: Re-enable treating #warning as error with werror 2022-10-10 16:12:26 +02:00
main Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
resources SCons: Re-enable treating #warning as error with werror 2022-10-10 16:12:26 +02:00
theme
property_utils.cpp
property_utils.h
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub