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7fb8b931d7
godot
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servers
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rendering
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David Snopek
7fb8b931d7
Collapse three seperate texture storage methods into render_target_set_override()
2022-11-03 13:03:30 -05:00
..
dummy
Collapse three seperate texture storage methods into render_target_set_override()
2022-11-03 13:03:30 -05:00
environment
renderer_rd
Collapse three seperate texture storage methods into render_target_set_override()
2022-11-03 13:03:30 -05:00
storage
Collapse three seperate texture storage methods into render_target_set_override()
2022-11-03 13:03:30 -05:00
renderer_canvas_cull.cpp
Viewport canvas cull mask feature
2022-10-31 14:09:49 +01:00
renderer_canvas_cull.h
Viewport canvas cull mask feature
2022-10-31 14:09:49 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h
Add 2D shadows and canvas SDF to OpenGL3 renderer
2022-10-28 11:33:23 -07:00
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp
Merge pull request
#67112
from Chaosus/fix_boolean_uniform_instances
2022-10-28 23:17:23 +03:00
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp
Collapse three seperate texture storage methods into render_target_set_override()
2022-11-03 13:03:30 -05:00
renderer_viewport.h
Viewport canvas cull mask feature
2022-10-31 14:09:49 +01:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device.cpp
rendering_device.h
Merge pull request
#64710
from MinusKube/window-size-crash
2022-10-27 10:02:44 -07:00
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
Merge pull request
#64710
from MinusKube/window-size-crash
2022-10-27 10:02:44 -07:00
rendering_server_default.h
Viewport canvas cull mask feature
2022-10-31 14:09:49 +01:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
Make code generation for shader boolean uniform instances easier
2022-10-31 11:52:52 +01:00
shader_compiler.h
shader_language.cpp
Fix predefined constants to be accessible in the shader includes
2022-11-01 19:53:05 +03:00
shader_language.h
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h