.. |
addheader
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
bmfhdr
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
buildstuff
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
collada
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
doc
|
Added var2bytes and bytes2var to convet any variable to bytes and back. Closes #2075
|
2016-01-02 21:07:03 -03:00 |
docdump
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
editor
|
Quick open now can open multiple scenes and scripts
|
2016-01-08 08:27:34 -03:00 |
export/blender25
|
Fix typo
|
2016-01-05 12:04:25 +01:00 |
freetype
|
Cosmetic fixes to SCons buildsystem
|
2015-11-01 20:53:26 +01:00 |
glwrapper
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
Godot.app/Contents
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
html_fs
|
HTML5 exporter Improvements
|
2015-09-10 00:10:54 -03:00 |
ios_xcode_template
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
osx_template.app/Contents
|
Add icon to exe file in windows export
|
2015-11-09 02:23:58 +03:30 |
pck
|
Add missing argument names in GDScript bindings
|
2015-12-28 02:13:05 +01:00 |
pe_bliss
|
removed iconv dependency from pe_bliss
|
2015-11-19 11:15:32 -03:00 |
script_plugins
|
Changed *_scene() to *_tree()
|
2015-03-05 23:05:30 +01:00 |
scripts
|
Add icon to exe file in windows export
|
2015-11-09 02:23:58 +03:30 |
memsort.py
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
SCsub
|
Merge pull request #2518 from masoudbh3/godot-icons
|
2015-11-19 00:08:47 -03:00 |