godot/modules/gdscript
George Marques 94d662ad55
GDScript: Ignore unused arguments/local vars that start with _
Makes it simple to ignore particular arguments without adding special
comments, especially in engine-defined functions.
2018-08-21 20:29:43 -03:00
..
doc_classes Add support for tutorial links to makerst.py 2018-06-12 17:40:24 +02:00
editor Add syntax highlighting to type hints 2018-07-20 21:55:17 -03:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
gdscript_compiler.cpp GDSCript: Fix cyclic class dependency detection 2018-08-21 13:14:11 -03:00
gdscript_compiler.h Use type information to enable GDScript introspection 2018-07-20 21:55:17 -03:00
gdscript_editor.cpp Highlight multiline strings as strings instead of comments 2018-08-19 13:47:57 +02:00
gdscript_function.cpp GDScript: Fix type detection on Object typed assign 2018-07-25 20:50:12 -03:00
gdscript_function.h Add typed instructions to GDScript 2018-07-20 21:55:17 -03:00
gdscript_functions.cpp GDScript: Enable built-in function introspection in non-tools 2018-07-25 20:50:12 -03:00
gdscript_functions.h Merge pull request #18966 from chanon/new-debug-print 2018-07-04 23:50:45 +02:00
gdscript_parser.cpp GDScript: Ignore unused arguments/local vars that start with _ 2018-08-21 20:29:43 -03:00
gdscript_parser.h Add custom icons to script classes. 2018-08-14 14:18:05 -05:00
gdscript_tokenizer.cpp Added system for GDScript warnings 2018-08-10 16:00:47 -03:00
gdscript_tokenizer.h GDScript: Fix undefined behavior on GDScriptTokenizerBuffer 2018-08-21 13:54:52 -03:00
gdscript.cpp GDScript: Show warning messages only on debugger 2018-08-21 20:29:33 -03:00
gdscript.h Add custom icons to script classes. 2018-08-14 14:18:05 -05:00
register_types.cpp
register_types.h
SCsub