godot/platform
Rémi Verschelde 7f8bfd6ed1
Merge pull request #46381 from m4gr3d/update_godot_fragment_lifecycle_master
Update the initialization timeline for the Godot fragment
2021-02-24 16:14:16 +01:00
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android Merge pull request #46381 from m4gr3d/update_godot_fragment_lifecycle_master 2021-02-24 16:14:16 +01:00
iphone Merge pull request #45617 from RandomShaper/modernize_atomics 2021-02-18 19:40:31 +01:00
javascript [HTML5] Better fullscreen, canvas resizing. 2021-02-19 05:12:32 +01:00
linuxbsd Allow static linking with libatomic using clang 2021-02-23 14:51:44 +01:00
osx [macOS] Ignore mouse move event caused by mouse mode switch. 2021-02-15 00:20:50 +02:00
server Use -latomic when using clang (server platform) 2021-02-22 17:09:30 +01:00
uwp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
windows Move tablet driver API from OS to DisplayServer. 2021-02-18 17:12:24 +02:00
register_platform_apis.h
SCsub