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b1f2c31a36
Ensure that s/fixed_process/physics_process/ is handled properly. [ci skip]
130 lines
2.9 KiB
XML
130 lines
2.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorInterface" inherits="Node" category="Core" version="3.0.alpha.custom_build">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="edit_resource">
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<return type="void">
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</return>
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<argument index="0" name="resource" type="Resource">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_base_control">
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<return type="Control">
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</return>
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<description>
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</description>
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</method>
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<method name="get_edited_scene_root">
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<return type="Node">
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</return>
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<description>
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</description>
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</method>
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<method name="get_editor_settings">
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<return type="EditorSettings">
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</return>
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<description>
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</description>
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</method>
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<method name="get_editor_viewport">
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<return type="Control">
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</return>
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<description>
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</description>
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</method>
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<method name="get_open_scenes" qualifiers="const">
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<return type="Array">
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</return>
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<description>
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</description>
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</method>
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<method name="get_resource_filesystem">
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<return type="EditorFileSystem">
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</return>
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<description>
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</description>
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</method>
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<method name="get_resource_previewer">
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<return type="EditorResourcePreview">
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</return>
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<description>
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</description>
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</method>
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<method name="get_script_editor">
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<return type="ScriptEditor">
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</return>
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<description>
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</description>
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</method>
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<method name="get_selection">
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<return type="EditorSelection">
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</return>
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<description>
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</description>
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</method>
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<method name="inspect_object">
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<return type="void">
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</return>
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<argument index="0" name="object" type="Object">
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</argument>
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<argument index="1" name="for_property" type="String" default="""">
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</argument>
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<description>
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</description>
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</method>
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<method name="make_mesh_previews">
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<return type="Array">
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</return>
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<argument index="0" name="meshes" type="Array">
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</argument>
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<argument index="1" name="preview_size" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="open_scene_from_path">
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<return type="void">
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</return>
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<argument index="0" name="scene_filepath" type="String">
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</argument>
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<description>
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</description>
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</method>
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<method name="reload_scene_from_path">
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<return type="void">
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</return>
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<argument index="0" name="scene_filepath" type="String">
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</argument>
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<description>
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</description>
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</method>
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<method name="save_scene">
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<return type="int" enum="Error">
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</return>
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<description>
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</description>
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</method>
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<method name="save_scene_as">
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<return type="void">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="with_preview" type="bool" default="true">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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