godot/modules
Andrii Doroshenko (Xrayez) 7f40b69022 Use GDScript resource path over script path for inst2dict
The resource path holds the original path which can be used to convert
a dictionary to instance consistently both within editor and exported projects
as the original path is automatically remapped from `gd` to `gdc` or `gde` in
exported projects.
2019-11-02 15:11:52 +02:00
..
arkit
assimp
bmp
bullet Fix some crashes and using null pointers 2019-10-28 08:07:29 +01:00
csg
cvtt
dds
enet
etc Fix some crashes and using null pointers 2019-10-28 08:07:29 +01:00
freetype Fix missing z_verbose and z_error symbols in debug iOS build. 2019-10-25 15:51:17 +03:00
gdnative Added empty() function to pool array types 2019-10-31 16:27:32 +01:00
gdscript Use GDScript resource path over script path for inst2dict 2019-11-02 15:11:52 +02:00
gridmap doc: Sync classref with current source 2019-10-26 16:40:41 +02:00
hdr
jpg
jsonrpc
mbedtls
mobile_vr
mono Merge pull request #32670 from aaronfranke/mono-plane 2019-10-23 21:44:05 +02:00
ogg
opensimplex
opus
pvr
recast
regex
squish
stb_vorbis
svg
tga
theora Refactor VideoPlayer and VideoStream 2019-10-24 01:35:47 +01:00
tinyexr
upnp
vhacd
visual_script Merge pull request #33238 from qarmin/other_fixes 2019-11-01 22:12:47 +01:00
vorbis
webm Refactor VideoPlayer and VideoStream 2019-10-24 01:35:47 +01:00
webp
webrtc
websocket Trim protocol field from spaces in WS classes. 2019-10-16 16:16:27 +02:00
xatlas_unwrap
register_module_types.h
SCsub