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forward_clustered
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Add a UniformSet cache
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2022-03-06 13:03:33 +01:00 |
forward_mobile
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Add a UniformSet cache
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2022-03-06 13:03:33 +01:00 |
shaders
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Merge pull request #58819 from vreon/fix-eyedir-z
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2022-03-13 00:55:32 +01:00 |
cluster_builder_rd.cpp
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Add a UniformSet cache
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2022-03-06 13:03:33 +01:00 |
cluster_builder_rd.h
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effects_rd.cpp
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Add a UniformSet cache
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2022-03-06 13:03:33 +01:00 |
effects_rd.h
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Implementing OpenXR driver
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2022-02-23 12:02:24 +01:00 |
pipeline_cache_rd.cpp
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pipeline_cache_rd.h
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renderer_canvas_render_rd.cpp
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Add a UniformSet cache
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2022-03-06 13:03:33 +01:00 |
renderer_canvas_render_rd.h
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renderer_compositor_rd.cpp
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Add a UniformSet cache
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2022-03-06 13:03:33 +01:00 |
renderer_compositor_rd.h
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Add a UniformSet cache
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2022-03-06 13:03:33 +01:00 |
renderer_scene_environment_rd.cpp
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renderer_scene_environment_rd.h
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Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
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2022-02-10 17:31:54 +01:00 |
renderer_scene_gi_rd.cpp
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Add a UniformSet cache
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2022-03-06 13:03:33 +01:00 |
renderer_scene_gi_rd.h
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Remove unused shadow_color property from Light3D
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2022-03-04 23:12:18 +01:00 |
renderer_scene_render_rd.cpp
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Merge pull request #49447 from Calinou/remove-shadow-color-property
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2022-03-08 07:48:05 +01:00 |
renderer_scene_render_rd.h
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Remove unused shadow_color property from Light3D
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2022-03-04 23:12:18 +01:00 |
renderer_scene_sky_rd.cpp
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Merge pull request #58819 from vreon/fix-eyedir-z
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2022-03-13 00:55:32 +01:00 |
renderer_scene_sky_rd.h
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Revert "Fix default sky process mode not being Real-Time"
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2022-02-17 23:13:10 -08:00 |
renderer_storage_rd.cpp
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Merge pull request #49447 from Calinou/remove-shadow-color-property
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2022-03-08 07:48:05 +01:00 |
renderer_storage_rd.h
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Merge pull request #49447 from Calinou/remove-shadow-color-property
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2022-03-08 07:48:05 +01:00 |
SCsub
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shader_rd.cpp
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shader_rd.h
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uniform_set_cache_rd.cpp
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Add a UniformSet cache
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2022-03-06 13:03:33 +01:00 |
uniform_set_cache_rd.h
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Add a UniformSet cache
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2022-03-06 13:03:33 +01:00 |