godot/platform/windows
Thaddeus Crews 4a1a7addd1
Merge pull request #100179 from zaevi/fix_transient_topmost
[Windows & macOS] Fix popup window shows behind `always_on_top` parent.
2024-12-11 17:35:53 -06:00
..
doc_classes
export Merge pull request #100150 from ArchercatNEO/homeless-export 2024-12-10 14:15:54 -06:00
console_wrapper_windows.cpp Merge pull request #94839 from alvinhochun/win-set-console-mode 2024-09-18 11:15:22 +02:00
crash_handler_windows_seh.cpp Add support for compiling with VS clang-cl toolset 2024-08-28 13:30:44 -05:00
crash_handler_windows_signal.cpp [Windows] Fix loading debug symbol files over 2GB. 2024-12-11 17:42:47 +02:00
crash_handler_windows.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
detect.py Windows: Fix duplicate .exe extension with mingw on Linux/macOS 2024-11-08 16:46:35 +01:00
display_server_windows.cpp Merge pull request #100179 from zaevi/fix_transient_topmost 2024-12-11 17:35:53 -06:00
display_server_windows.h Merge pull request #100179 from zaevi/fix_transient_topmost 2024-12-11 17:35:53 -06:00
drop_target_windows.cpp fix drag-and-drop in windows 2024-10-24 19:43:30 +03:00
drop_target_windows.h fix drag-and-drop in windows 2024-10-24 19:43:30 +03:00
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
gl_manager_windows_native.cpp Style: Add WARNING: as new comment admonition 2024-09-25 09:44:42 -05:00
gl_manager_windows_native.h
godot_console.ico
godot_res_wrap.rc [Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest. 2024-08-28 11:15:57 +03:00
godot_res.rc
godot_windows.cpp
godot.ico
godot.natvis Windows: Expand godot.natvis type coverage 2024-11-11 13:47:14 -06:00
joypad_windows.cpp Style: Apply clang-tidy fixes (superficial) 2024-11-04 12:11:14 -06:00
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp Style: Apply clang-tidy fixes (superficial) 2024-11-04 12:11:14 -06:00
native_menu_windows.h Don't include core/io/image.h in core/os/os.h 2024-10-18 19:04:19 +03:00
os_windows.cpp Merge pull request #100024 from Ivorforce/optimize-string-single-char 2024-12-09 14:33:24 -06:00
os_windows.h Merge pull request #98397 from adamscott/add-tmp-support 2024-12-03 14:40:59 -06:00
platform_config.h
platform_gl.h
platform_windows_builders.py SCons: Extend MinGW support & checks 2024-10-11 14:24:00 -05:00
README.md
rendering_context_driver_vulkan_windows.cpp Move Vulkan includes to a central godot_vulkan.h header 2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan_windows.h
SCsub Delete old unused code for VS project generation 2024-11-12 21:26:12 +02:00
tts_windows.cpp [Windows] Fix TTS events arriving out of order. 2024-11-22 11:10:37 +02:00
tts_windows.h [Windows] Fix TTS events arriving out of order. 2024-11-22 11:10:37 +02:00
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp [OS] Add functions to determine standard I/O device type. 2024-11-06 13:33:38 +02:00
windows_terminal_logger.h
windows_utils.cpp When calling code has length of string, pass it to parse_utf8 2024-12-01 08:31:22 +01:00
windows_utils.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation