godot/thirdparty/opus
Rémi Verschelde 0387657fa4 opus: Packaging fixups after #33311
Removes the custom code for VS2012 support in config.h,
and reduces diff with upstream config.h.

We still have many custom defines for ARM optimizations
which we probably don't use properly, since we don't
compile the included asm code, so a thorough review and
cleanup would be welcome.
2019-11-12 12:58:32 +01:00
..
celt opus: Packaging fixups after #33311 2019-11-12 12:58:32 +01:00
opus
silk opus: Packaging fixups after #33311 2019-11-12 12:58:32 +01:00
analysis.c
analysis.h
config.h opus: Packaging fixups after #33311 2019-11-12 12:58:32 +01:00
COPYING
info.c
internal.c
internal.h
mapping_matrix.c
mapping_matrix.h
mlp_data.c
mlp.c
mlp.h
opus_compare.c
opus_decoder.c
opus_encoder.c
opus_multistream_decoder.c
opus_multistream_encoder.c
opus_multistream.c
opus_private.h
opus_projection_decoder.c
opus_projection_encoder.c
opus.c
opusfile.c
repacketizer_demo.c
repacketizer.c
stream.c
tansig_table.h