godot/platform/linuxbsd
2021-10-01 11:53:01 +02:00
..
export Make platform feature tag names lowercase 2021-08-31 20:34:44 +02:00
context_gl_x11.cpp
context_gl_x11.h
crash_handler_linuxbsd.cpp Improve crash handler message display 2021-06-17 20:05:16 +02:00
crash_handler_linuxbsd.h
detect_prime_x11.cpp
detect_prime_x11.h
detect.py Merge pull request #52282 from Calinou/scons-improve-linuxbsd-build-messages 2021-09-15 12:50:39 +02:00
display_server_x11.cpp Merge pull request #52684 from Frixuu/master 2021-10-01 11:53:01 +02:00
display_server_x11.h Allow for mapping keycodes to current layout 2021-09-21 00:03:02 +02:00
freedesktop_screensaver.cpp Fix linux use after free 2021-07-08 22:34:07 -04:00
freedesktop_screensaver.h Add "Keep screen on" feature to DisplayServerX11 2021-06-20 21:57:33 +02:00
godot_linuxbsd.cpp
joypad_linux.cpp Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
joypad_linux.h
key_mapping_x11.cpp Allow for mapping keycodes to current layout 2021-09-21 00:03:02 +02:00
key_mapping_x11.h Allow for mapping keycodes to current layout 2021-09-21 00:03:02 +02:00
libudev-so_wrap.c
libudev-so_wrap.h
logo.png
os_linuxbsd.cpp Add partial support for Android scoped storage. 2021-08-16 23:11:56 -07:00
os_linuxbsd.h Add partial support for Android scoped storage. 2021-08-16 23:11:56 -07:00
pck_embed.ld
pck_embed.legacy.ld
platform_config.h
platform_linuxbsd_builders.py
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
SCsub Add "Keep screen on" feature to DisplayServerX11 2021-06-20 21:57:33 +02:00
vulkan_context_x11.cpp Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00
vulkan_context_x11.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00

Linux/*BSD platform port

This folder contains the C++ code for the Linux/*BSD platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.