godot/tests
A Thousand Ships 3a707b1f54
Fix some additional errors with 3D disabled
* Disabled 2D navigation tests as they do not work
* Disabled tests for primitive meshes
* Unbound some `Mesh` methods that rely on 3D resources
* Unexposed `World3D` as it depends on physics (and isn't useful)
* Unexposed some `Viewport` vrs related properties that had unexposed
  methods
2024-02-23 20:58:56 +01:00
..
core Fix some additional errors with 3D disabled 2024-02-23 20:58:56 +01:00
data Revert "Implement loading DDS textures at run-time" 2023-08-29 14:25:16 +02:00
python_build
scene Fix some additional errors with 3D disabled 2024-02-23 20:58:56 +01:00
servers Expose is_baking method in navigation servers and region nodes. 2024-02-05 22:04:22 +01:00
create_test.py
display_server_mock.h Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
SCsub SCons: Disable C++ exception handling 2023-08-16 10:23:34 +02:00
test_macros.cpp
test_macros.h Add Unit tests for viewport.cpp Physics 2D Picking 2023-08-07 09:06:19 +02:00
test_main.cpp Fix some additional errors with 3D disabled 2024-02-23 20:58:56 +01:00
test_main.h
test_tools.h
test_utils.cpp
test_utils.h
test_validate_testing.h