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@GlobalScope.xml
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Improve locale detection.
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2022-01-18 14:30:00 +02:00 |
AABB.xml
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AABB: Improve docs and test for has_point
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2021-12-02 15:45:55 +01:00 |
AcceptDialog.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
AESContext.xml
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AnimatableBody2D.xml
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AnimatableBody3D.xml
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AnimatedSprite2D.xml
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Merge pull request #51235 from AnilBK/awkward-funcs
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2021-12-10 16:58:11 +01:00 |
AnimatedSprite3D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimatedTexture.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
Animation.xml
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AnimationNode.xml
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Fix indentations in class reference XMLs
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2021-12-15 22:26:54 +08:00 |
AnimationNodeAdd2.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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AnimationNodeBlend2.xml
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AnimationNodeBlend3.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeBlendSpace1D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeBlendSpace2D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
AnimationNodeStateMachineTransition.xml
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AnimationNodeTimeScale.xml
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AnimationNodeTimeSeek.xml
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AnimationNodeTransition.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationPlayer.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Area2D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
Area3D.xml
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Array.xml
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Merge pull request #56668 from akien-mga/array-slice-nicer-bound-checks
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2022-01-18 13:22:35 +01:00 |
ArrayMesh.xml
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Dictionary: Serialize empty dict as {} instead of {\n}
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2022-01-18 11:31:21 +01:00 |
AspectRatioContainer.xml
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align to horizontal_alignment, valign to vertical_alignment, related
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2021-12-09 01:38:46 -06:00 |
AStar2D.xml
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AStar.xml
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AtlasTexture.xml
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AudioBusLayout.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffect.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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AudioEffectChorus.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectCompressor.xml
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AudioEffectDelay.xml
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AudioEffectDistortion.xml
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AudioEffectEQ6.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectEQ10.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectEQ21.xml
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AudioEffectEQ.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectHighShelfFilter.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectRecord.xml
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Merge pull request #52441 from follower/patch-16
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2022-01-07 10:30:10 +01:00 |
AudioEffectReverb.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectSpectrumAnalyzer.xml
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AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioListener2D.xml
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AudioListener3D.xml
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AudioServer.xml
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AudioStream.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AudioStreamGenerator.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioStreamGeneratorPlayback.xml
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AudioStreamMicrophone.xml
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AudioStreamPlayback.xml
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AudioStreamPlaybackResampled.xml
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AudioStreamPlayer2D.xml
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AudioStreamPlayer3D.xml
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AudioStreamPlayer.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AudioStreamRandomPitch.xml
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AudioStreamSample.xml
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BackBufferCopy.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
BaseButton.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
BaseMaterial3D.xml
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Fix normal map description
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2022-01-09 15:03:33 -05:00 |
Basis.xml
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BitMap.xml
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Bone2D.xml
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BoneAttachment3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
bool.xml
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BoxContainer.xml
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align to horizontal_alignment, valign to vertical_alignment, related
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2021-12-09 01:38:46 -06:00 |
BoxMesh.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
BoxShape3D.xml
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Button.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
ButtonGroup.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
Callable.xml
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Move the docs for constructors and operators out of methods section
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2021-10-29 12:34:57 -05:00 |
CallbackTweener.xml
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Camera2D.xml
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Fix various typos
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2022-01-02 01:03:58 -05:00 |
Camera3D.xml
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CameraEffects.xml
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CameraFeed.xml
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CameraServer.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
CameraTexture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CanvasGroup.xml
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CanvasItem.xml
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[TextServer] Improve ligature cursor handling.
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2022-01-09 19:03:48 +02:00 |
CanvasItemMaterial.xml
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CanvasLayer.xml
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CanvasModulate.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CanvasTexture.xml
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CapsuleMesh.xml
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CapsuleShape2D.xml
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CapsuleShape3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CenterContainer.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CharacterBody2D.xml
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Expand description of is_on_X methods for CharacterBody2D/3D
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2022-01-09 11:21:23 -07:00 |
CharacterBody3D.xml
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Expand description of is_on_X methods for CharacterBody2D/3D
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2022-01-09 11:21:23 -07:00 |
CharFXTransform.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
CheckBox.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
CheckButton.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
CircleShape2D.xml
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ClassDB.xml
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doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
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2021-10-05 19:13:20 +02:00 |
CodeEdit.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
CodeHighlighter.xml
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Fix usage of "Return" in the docs
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2022-01-02 21:09:18 +01:00 |
CollisionObject2D.xml
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Fix input_ray_pickable documentation for CollisionObject3D
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2022-01-18 01:01:11 -06:00 |
CollisionObject3D.xml
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Fix input_ray_pickable documentation for CollisionObject3D
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2022-01-18 01:01:11 -06:00 |
CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CollisionShape2D.xml
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CollisionShape3D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
Color.xml
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Alpha channel indicates opacity, not transparency
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2021-12-24 16:52:15 +08:00 |
ColorPicker.xml
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Alpha channel indicates opacity, not transparency
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2021-12-24 16:52:15 +08:00 |
ColorPickerButton.xml
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Document that transparent StyleBoxes/textures should be used for UI focus
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2021-12-15 18:22:39 +01:00 |
ColorRect.xml
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ConcavePolygonShape2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
ConcavePolygonShape3D.xml
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ConeTwistJoint3D.xml
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ConfigFile.xml
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ConfirmationDialog.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
Container.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
Control.xml
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Improve description of mouse_exited signal
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2022-01-12 12:49:21 +01:00 |
ConvexPolygonShape2D.xml
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Add warning to only use convex hull points when setting the point property for convex polygon shape
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2021-12-29 21:16:56 -05:00 |
ConvexPolygonShape3D.xml
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CPUParticles2D.xml
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Random initial color parameter for ParticleMaterial
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2021-12-03 13:58:17 +01:00 |
CPUParticles3D.xml
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Document RigidBody2D/3D and particles' angular velocity units
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2021-12-11 17:38:55 +01:00 |
Crypto.xml
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CryptoKey.xml
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Fix usage of "Return" in the docs
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2022-01-02 21:09:18 +01:00 |
Cubemap.xml
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CubemapArray.xml
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Curve2D.xml
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Curve3D.xml
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Curve.xml
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CurveTexture.xml
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CurveXYZTexture.xml
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CylinderMesh.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CylinderShape3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
DampedSpringJoint2D.xml
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Decal.xml
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Dictionary.xml
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DirectionalLight2D.xml
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Clarify 2D lighting height property in class reference
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2021-10-19 09:23:12 +02:00 |
DirectionalLight3D.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
Directory.xml
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Add / to the unix shortcut drive list
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2021-12-15 21:13:35 +08:00 |
DisplayServer.xml
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Add DisplayServer.clipboard_has() to check clipboard content
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2022-01-19 23:44:20 +08:00 |
DTLSServer.xml
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EditorCommandPalette.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
EditorDebuggerPlugin.xml
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Improve docs about plugin registration
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2021-10-17 01:52:36 +02:00 |
EditorExportPlugin.xml
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OSX: Add signing of directory structure in Library when exporting for OSX.
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2021-12-28 14:39:42 +01:00 |
EditorFeatureProfile.xml
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EditorFileDialog.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
EditorFileSystem.xml
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EditorFileSystemDirectory.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
EditorImportPlugin.xml
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Fix usage of "Return" in the docs
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2022-01-02 21:09:18 +01:00 |
EditorInspector.xml
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[Editor] Move some animation specific keying logic out of inspector.
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2022-01-19 11:08:25 +01:00 |
EditorInspectorPlugin.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
EditorInterface.xml
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Expose ScriptEditor::edit to scripting
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2021-12-08 15:25:05 +01:00 |
EditorNode3DGizmo.xml
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Fix secondary handles in editor gizmos
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2022-01-12 14:21:20 +01:00 |
EditorNode3DGizmoPlugin.xml
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Fix secondary handles in editor gizmos
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2022-01-12 14:21:20 +01:00 |
EditorPaths.xml
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EditorPlugin.xml
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EditorProperty.xml
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EditorResourceConversionPlugin.xml
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EditorResourcePicker.xml
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Use GDVIRTUAL* macros when binding virtual methods in exposed classes
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2021-12-29 20:27:44 +03:00 |
EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
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EditorSceneFormatImporter.xml
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options dict is now passed to _import_scene.
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2022-01-05 01:07:54 -08:00 |
EditorSceneFormatImporterFBX.xml
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Add scene Post-Import Plugin support.
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2021-10-15 09:12:04 -03:00 |
EditorSceneFormatImporterGLTF.xml
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EditorScenePostImport.xml
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EditorScenePostImportPlugin.xml
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EditorScript.xml
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EditorScriptPicker.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
EditorSelection.xml
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EditorSettings.xml
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EditorSpinSlider.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
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EditorVCSInterface.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
EncodedObjectAsID.xml
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Engine.xml
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Document physics simulation being limited to 8 ticks per rendered frame
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2021-12-06 16:39:33 +01:00 |
EngineDebugger.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Environment.xml
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Merge pull request #55360 from Calinou/rename-bake-mode-properties
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2022-01-20 17:35:32 +01:00 |
Expression.xml
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File.xml
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Merge pull request #54833 from KoBeWi/it's_a_trap
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2021-12-03 10:10:23 +01:00 |
FileDialog.xml
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Update description of FileDialog filters property
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2022-01-11 18:04:14 -07:00 |
FileSystemDock.xml
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float.xml
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FlowContainer.xml
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Add FlowContainer
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2022-01-07 15:51:49 +01:00 |
FogMaterial.xml
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FogVolume.xml
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
Font.xml
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Fix usage of "Return" in the docs
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2022-01-02 21:09:18 +01:00 |
FontData.xml
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Merge pull request #54794 from bruvzg/runtime_bmfont_parser
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2022-01-17 13:25:08 +01:00 |
Generic6DOFJoint3D.xml
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Geometry2D.xml
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Geometry3D.xml
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GeometryInstance3D.xml
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Merge pull request #55360 from Calinou/rename-bake-mode-properties
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2022-01-20 17:35:32 +01:00 |
GPUParticles2D.xml
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GPUParticles3D.xml
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GPUParticlesAttractor3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
GPUParticlesAttractorBox3D.xml
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Rename GPUParticles attractor and collision nodes to have a 3D suffix
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2021-12-08 00:21:05 +01:00 |
GPUParticlesAttractorSphere3D.xml
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Rename GPUParticles attractor and collision nodes to have a 3D suffix
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2021-12-08 00:21:05 +01:00 |
GPUParticlesAttractorVectorField3D.xml
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Rename GPUParticles attractor and collision nodes to have a 3D suffix
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2021-12-08 00:21:05 +01:00 |
GPUParticlesCollision3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
GPUParticlesCollisionBox3D.xml
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Rename GPUParticles attractor and collision nodes to have a 3D suffix
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2021-12-08 00:21:05 +01:00 |
GPUParticlesCollisionHeightField3D.xml
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Rename GPUParticles attractor and collision nodes to have a 3D suffix
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2021-12-08 00:21:05 +01:00 |
GPUParticlesCollisionSDF3D.xml
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Rename GPUParticles attractor and collision nodes to have a 3D suffix
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2021-12-08 00:21:05 +01:00 |
GPUParticlesCollisionSphere3D.xml
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Rename GPUParticles attractor and collision nodes to have a 3D suffix
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2021-12-08 00:21:05 +01:00 |
Gradient.xml
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Several Gradient improvements
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2021-11-08 19:11:36 +01:00 |
GradientTexture1D.xml
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Rename GradientTexture to GradientTexture1D
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2021-11-07 15:11:04 +02:00 |
GradientTexture2D.xml
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Add GradientTexture2D
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2021-10-12 16:22:30 +02:00 |
GraphEdit.xml
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Merge pull request #53185 from KoBeWi/viewing_pan
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2022-01-12 11:36:41 +01:00 |
GraphNode.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
GridContainer.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
GrooveJoint2D.xml
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HashingContext.xml
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HBoxContainer.xml
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HeightMapShape3D.xml
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HFlowContainer.xml
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Add FlowContainer
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2022-01-07 15:51:49 +01:00 |
HingeJoint3D.xml
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HMACContext.xml
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Fix typos with codespell
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2022-01-07 00:12:09 +01:00 |
HScrollBar.xml
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HSeparator.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
HSlider.xml
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Sort and group theme properties in docs, improve formatting for theme and enums
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2021-12-01 21:02:20 +03:00 |
HSplitContainer.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
HTTPClient.xml
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Adds proxy support for HTTPClient
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2021-11-24 14:36:42 +08:00 |
HTTPRequest.xml
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Add proxy support for the editor
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2021-12-09 11:48:16 +08:00 |
Image.xml
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Dictionary: Serialize empty dict as {} instead of {\n}
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2022-01-18 11:31:21 +01:00 |
ImageTexture3D.xml
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ImageTexture.xml
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ImageTextureLayered.xml
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ImmediateMesh.xml
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ImporterMesh.xml
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Dictionary: Serialize empty dict as {} instead of {\n}
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2022-01-18 11:31:21 +01:00 |
ImporterMeshInstance3D.xml
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Input.xml
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Merge pull request #56322 from madmiraal/fix-42450
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2022-01-11 11:33:59 +01:00 |
InputEvent.xml
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Document keyboard ghosting caveats in Input and InputEvent
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2022-01-05 02:55:25 +01:00 |
InputEventAction.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
InputEventFromWindow.xml
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InputEventGesture.xml
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InputEventJoypadButton.xml
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InputEventJoypadMotion.xml
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InputEventKey.xml
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InputEventMagnifyGesture.xml
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InputEventMIDI.xml
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Misc documentation improvements
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2022-01-08 22:38:55 +08:00 |
InputEventMouse.xml
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Improve mouse input event class reference
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2022-01-01 21:58:27 -05:00 |
InputEventMouseButton.xml
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InputEventMouseMotion.xml
|
Rename speed to velocity when it's a directional Vector
|
2021-12-29 15:35:26 +00:00 |
InputEventPanGesture.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
InputEventScreenDrag.xml
|
Rename speed to velocity when it's a directional Vector
|
2021-12-29 15:35:26 +00:00 |
InputEventScreenTouch.xml
|
|
|
InputEventShortcut.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
InputEventWithModifiers.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
InputMap.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
InstancePlaceholder.xml
|
Instance placeholder clarification
|
2022-01-10 20:18:33 -05:00 |
int.xml
|
|
|
IntervalTweener.xml
|
|
|
IP.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
ItemList.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
JavaClass.xml
|
|
|
JavaClassWrapper.xml
|
|
|
JavaScript.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
JavaScriptObject.xml
|
|
|
JNISingleton.xml
|
|
|
Joint2D.xml
|
Add physics solver settings to project settings
|
2021-12-07 12:08:04 -07:00 |
Joint3D.xml
|
|
|
JSON.xml
|
Better explain JSON stringify indent parameter (4.0)
|
2022-01-19 08:32:58 -05:00 |
JSONRPC.xml
|
|
|
KinematicCollision2D.xml
|
|
|
KinematicCollision3D.xml
|
|
|
Label.xml
|
Merge pull request #55636 from bruvzg/vis_char_modes
|
2021-12-23 00:43:33 +01:00 |
Light2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Light3D.xml
|
Rename and reorder bake mode properties for consistency
|
2021-12-14 12:01:12 +01:00 |
LightmapGI.xml
|
|
|
LightmapGIData.xml
|
|
|
Lightmapper.xml
|
|
|
LightmapperRD.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
LightmapProbe.xml
|
|
|
LightOccluder2D.xml
|
|
|
Line2D.xml
|
|
|
LineEdit.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
LinkButton.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
MainLoop.xml
|
|
|
MarginContainer.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Marshalls.xml
|
|
|
Material.xml
|
|
|
MenuButton.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
Mesh.xml
|
|
|
MeshDataTool.xml
|
Fixed typos in MeshDataTool documentation
|
2022-01-11 17:39:10 +01:00 |
MeshInstance2D.xml
|
Fix normal map description
|
2022-01-09 15:03:33 -05:00 |
MeshInstance3D.xml
|
|
|
MeshLibrary.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
MeshTexture.xml
|
|
|
MethodTweener.xml
|
|
|
MultiMesh.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
MultiMeshInstance2D.xml
|
Fix normal map description
|
2022-01-09 15:03:33 -05:00 |
MultiMeshInstance3D.xml
|
|
|
MultiplayerAPI.xml
|
|
|
MultiplayerPeer.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
MultiplayerPeerExtension.xml
|
|
|
MultiplayerReplicator.xml
|
i18n: Sync classref translations with current 3.x codebase
|
2022-01-07 13:39:06 +01:00 |
Mutex.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
NativeExtension.xml
|
|
|
NativeExtensionManager.xml
|
|
|
NavigationAgent2D.xml
|
Misc documentation improvements
|
2022-01-08 22:38:55 +08:00 |
NavigationAgent3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
NavigationMesh.xml
|
Change default navmesh agent radius to match nav agent node's default radius
|
2021-10-19 11:43:39 -04:00 |
NavigationMeshGenerator.xml
|
|
|
NavigationObstacle2D.xml
|
Improve NavigationObstacle3D usability
|
2021-10-25 19:57:33 +02:00 |
NavigationObstacle3D.xml
|
|
|
NavigationPolygon.xml
|
fixed typo in NavigationPolygon doc
|
2021-11-11 15:59:17 +09:00 |
NavigationRegion2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
NavigationRegion3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
NavigationServer2D.xml
|
|
|
NavigationServer3D.xml
|
|
|
NinePatchRect.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
Node2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Node3D.xml
|
Fix incorrect default transform values on foreign 3D nodes
|
2022-01-06 15:52:22 +00:00 |
Node3DGizmo.xml
|
|
|
Node.xml
|
Add a note that the script property is part of the object class
|
2022-01-09 10:26:16 -05:00 |
NodePath.xml
|
|
|
Object.xml
|
Add a note that the script property is part of the object class
|
2022-01-09 10:26:16 -05:00 |
Occluder3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
OccluderInstance3D.xml
|
|
|
OccluderPolygon2D.xml
|
|
|
OmniLight3D.xml
|
|
|
OptimizedTranslation.xml
|
|
|
OptionButton.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
ORMMaterial3D.xml
|
|
|
OS.xml
|
[Documentation] Add instruction how to execute built-in commands of various shells.
|
2022-01-17 15:10:04 +02:00 |
PackedByteArray.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedColorArray.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedDataContainer.xml
|
|
|
PackedDataContainerRef.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PackedFloat32Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedFloat64Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedInt32Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedInt64Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedScene.xml
|
Dictionary: Serialize empty dict as {} instead of {\n}
|
2022-01-18 11:31:21 +01:00 |
PackedStringArray.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedVector2Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedVector3Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PacketPeer.xml
|
|
|
PacketPeerDTLS.xml
|
|
|
PacketPeerExtension.xml
|
|
|
PacketPeerStream.xml
|
|
|
PacketPeerUDP.xml
|
Fix indentations in class reference XMLs
|
2021-12-15 22:26:54 +08:00 |
Panel.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PanelContainer.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
PanoramaSkyMaterial.xml
|
Add shader cache and filter variable to PanoramaSkyMaterial
|
2022-01-14 23:30:27 -05:00 |
ParallaxBackground.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
ParallaxLayer.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ParticlesMaterial.xml
|
Fix usage of "Return" in the docs
|
2022-01-02 21:09:18 +01:00 |
Path2D.xml
|
|
|
Path3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PathFollow2D.xml
|
|
|
PathFollow3D.xml
|
|
|
PCKPacker.xml
|
|
|
Performance.xml
|
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
|
2021-09-16 09:55:20 -07:00 |
PhysicalBone2D.xml
|
|
|
PhysicalBone3D.xml
|
|
|
PhysicalSkyMaterial.xml
|
|
|
PhysicsBody2D.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
PhysicsBody3D.xml
|
|
|
PhysicsDirectBodyState2D.xml
|
Document RigidBody2D/3D and particles' angular velocity units
|
2021-12-11 17:38:55 +01:00 |
PhysicsDirectBodyState3D.xml
|
Document RigidBody2D/3D and particles' angular velocity units
|
2021-12-11 17:38:55 +01:00 |
PhysicsDirectSpaceState2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsDirectSpaceState3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsMaterial.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PhysicsPointQueryParameters2D.xml
|
|
|
PhysicsPointQueryParameters3D.xml
|
|
|
PhysicsRayQueryParameters2D.xml
|
|
|
PhysicsRayQueryParameters3D.xml
|
|
|
PhysicsServer2D.xml
|
Improve RigidDynamicBody force and torque API
|
2021-12-10 15:55:40 -07:00 |
PhysicsServer3D.xml
|
Fix indentations in class reference XMLs
|
2021-12-15 22:26:54 +08:00 |
PhysicsShapeQueryParameters2D.xml
|
|
|
PhysicsShapeQueryParameters3D.xml
|
|
|
PhysicsTestMotionParameters2D.xml
|
|
|
PhysicsTestMotionParameters3D.xml
|
|
|
PhysicsTestMotionResult2D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
PhysicsTestMotionResult3D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
PinJoint2D.xml
|
|
|
PinJoint3D.xml
|
|
|
Plane.xml
|
|
|
PlaneMesh.xml
|
|
|
PointLight2D.xml
|
|
|
PointMesh.xml
|
|
|
Polygon2D.xml
|
|
|
PolygonPathFinder.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Popup.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
PopupMenu.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
PopupPanel.xml
|
|
|
Position2D.xml
|
|
|
Position3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PrimitiveMesh.xml
|
Fix "flip faces" description
|
2021-12-27 21:29:18 -05:00 |
PrismMesh.xml
|
|
|
ProceduralSkyMaterial.xml
|
|
|
ProgressBar.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
ProjectSettings.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
PropertyTweener.xml
|
|
|
ProxyTexture.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
QuadMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Quaternion.xml
|
|
|
RandomNumberGenerator.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Range.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RayCast2D.xml
|
|
|
RayCast3D.xml
|
Fixed incorrect property types
|
2022-01-11 17:17:11 +05:30 |
RDAttachmentFormat.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDFramebufferPass.xml
|
Fix indentations in class reference XMLs
|
2021-12-15 22:26:54 +08:00 |
RDPipelineColorBlendState.xml
|
|
|
RDPipelineColorBlendStateAttachment.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDPipelineDepthStencilState.xml
|
|
|
RDPipelineMultisampleState.xml
|
|
|
RDPipelineRasterizationState.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDPipelineSpecializationConstant.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDSamplerState.xml
|
|
|
RDShaderFile.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDShaderSource.xml
|
|
|
RDShaderSPIRV.xml
|
|
|
RDTextureFormat.xml
|
|
|
RDTextureView.xml
|
Remove support for PVRTC texture encoding and decoding
|
2022-01-14 21:08:22 +01:00 |
RDUniform.xml
|
|
|
RDVertexAttribute.xml
|
Remove support for PVRTC texture encoding and decoding
|
2022-01-14 21:08:22 +01:00 |
Rect2.xml
|
|
|
Rect2i.xml
|
|
|
RectangleShape2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RefCounted.xml
|
|
|
ReferenceRect.xml
|
Improve various texts
|
2021-11-23 12:20:57 +01:00 |
ReflectionProbe.xml
|
Rename Lod Threshold to Mesh Lod Threshold
|
2021-12-29 00:11:50 +01:00 |
RemoteTransform2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RemoteTransform3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RenderingDevice.xml
|
Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
|
2022-01-20 17:24:34 +01:00 |
RenderingServer.xml
|
Merge pull request #55360 from Calinou/rename-bake-mode-properties
|
2022-01-20 17:35:32 +01:00 |
Resource.xml
|
|
|
ResourceFormatLoader.xml
|
|
|
ResourceFormatSaver.xml
|
|
|
ResourceImporter.xml
|
|
|
ResourceLoader.xml
|
|
|
ResourcePreloader.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ResourceSaver.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
ResourceUID.xml
|
|
|
RibbonTrailMesh.xml
|
|
|
RichTextEffect.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
RichTextLabel.xml
|
Mention that modifying text erases BBCode stacks
|
2022-01-15 02:13:58 +01:00 |
RID.xml
|
|
|
RigidDynamicBody2D.xml
|
Document RigidBody2D/3D and particles' angular velocity units
|
2021-12-11 17:38:55 +01:00 |
RigidDynamicBody3D.xml
|
Document RigidBody2D/3D and particles' angular velocity units
|
2021-12-11 17:38:55 +01:00 |
RootMotionView.xml
|
|
|
SceneState.xml
|
Merge pull request #53313 from KoBeWi/debinded_konnekt
|
2022-01-04 12:22:46 +01:00 |
SceneTree.xml
|
|
|
SceneTreeTimer.xml
|
Document SceneTreeTimer being freed automatically when elapsed
|
2021-12-05 18:40:28 +01:00 |
Script.xml
|
Clarify that the script class should not be used directly
|
2021-12-15 22:17:34 -05:00 |
ScriptCreateDialog.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
ScriptEditor.xml
|
|
|
ScriptEditorBase.xml
|
|
|
ScrollBar.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
ScrollContainer.xml
|
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding
|
2022-01-03 14:10:41 +01:00 |
SegmentShape2D.xml
|
|
|
Semaphore.xml
|
|
|
SeparationRayShape2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SeparationRayShape3D.xml
|
|
|
Separator.xml
|
|
|
Shader.xml
|
|
|
ShaderGlobalsOverride.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ShaderMaterial.xml
|
|
|
Shape2D.xml
|
Add physics solver settings to project settings
|
2021-12-07 12:08:04 -07:00 |
Shape3D.xml
|
Add physics solver settings to project settings
|
2021-12-07 12:08:04 -07:00 |
ShapeCast2D.xml
|
|
|
Shortcut.xml
|
|
|
Signal.xml
|
|
|
Skeleton2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Skeleton3D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonIK3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2DCCDIK.xml
|
|
|
SkeletonModification2DFABRIK.xml
|
|
|
SkeletonModification2DJiggle.xml
|
|
|
SkeletonModification2DLookAt.xml
|
|
|
SkeletonModification2DPhysicalBones.xml
|
|
|
SkeletonModification2DStackHolder.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2DTwoBoneIK.xml
|
|
|
SkeletonModification3D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModification3DCCDIK.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModification3DFABRIK.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModification3DJiggle.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModification3DLookAt.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification3DStackHolder.xml
|
|
|
SkeletonModification3DTwoBoneIK.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModificationStack2D.xml
|
|
|
SkeletonModificationStack3D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
Skin.xml
|
Expose add_named_bind for all essential skin bindings.
|
2022-01-14 03:20:24 -08:00 |
SkinReference.xml
|
|
|
Sky.xml
|
|
|
Slider.xml
|
Add drag start/end signals for Slider
|
2021-12-10 11:19:10 +08:00 |
SliderJoint3D.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
SoftDynamicBody3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
SphereMesh.xml
|
|
|
SphereShape3D.xml
|
|
|
SpinBox.xml
|
align to horizontal_alignment, valign to vertical_alignment, related
|
2021-12-09 01:38:46 -06:00 |
SplitContainer.xml
|
|
|
SpotLight3D.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
SpringArm3D.xml
|
|
|
Sprite2D.xml
|
|
|
Sprite3D.xml
|
|
|
SpriteBase3D.xml
|
Merge pull request #55446 from Calinou/spritebase3d-remove-opacity
|
2022-01-12 16:49:57 +01:00 |
SpriteFrames.xml
|
List AnimatedSprite3D in SpriteFrames description
|
2022-01-11 19:55:45 -07:00 |
StandardMaterial3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
StaticBody2D.xml
|
|
|
StaticBody3D.xml
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StreamCubemap.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
StreamCubemapArray.xml
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StreamPeer.xml
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Fix multiple missing UTF-8 decoding.
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2022-01-06 14:35:22 +02:00 |
StreamPeerBuffer.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
StreamPeerExtension.xml
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Fix const pointers types in docs and extension API.
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2021-09-29 16:04:20 +02:00 |
StreamPeerSSL.xml
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StreamPeerTCP.xml
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Document Android permission requirements for network access where needed
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2021-09-25 12:32:46 +02:00 |
StreamTexture2D.xml
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StreamTexture2DArray.xml
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StreamTexture3D.xml
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StreamTextureLayered.xml
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String.xml
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Clarify to_float() and to_int() methods
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2022-01-17 16:44:07 +01:00 |
StringName.xml
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StyleBox.xml
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StyleBoxEmpty.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
StyleBoxFlat.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
StyleBoxLine.xml
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StyleBoxTexture.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
SubViewport.xml
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SubViewportContainer.xml
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SurfaceTool.xml
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SyntaxHighlighter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
TabBar.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
TabContainer.xml
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Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
TCPServer.xml
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TextEdit.xml
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Merge pull request #54729 from Paulb23/text-edit-callable
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2022-01-19 21:36:56 +01:00 |
TextLine.xml
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Dictionary: Serialize empty dict as {} instead of {\n}
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2022-01-18 11:31:21 +01:00 |
TextParagraph.xml
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Dictionary: Serialize empty dict as {} instead of {\n}
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2022-01-18 11:31:21 +01:00 |
TextServer.xml
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Dictionary: Serialize empty dict as {} instead of {\n}
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2022-01-18 11:31:21 +01:00 |
TextServerExtension.xml
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[TextServer] Implement locale and context sensitive case conversion functions.
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2022-01-17 14:23:36 +02:00 |
TextServerManager.xml
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Texture2D.xml
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Texture2DArray.xml
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Texture3D.xml
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Texture.xml
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TextureButton.xml
|
Document that transparent StyleBoxes/textures should be used for UI focus
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2021-12-15 18:22:39 +01:00 |
TextureLayered.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
TextureProgressBar.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
TextureRect.xml
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Rename TextureRect.expand to ignore_texture_size
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2022-01-07 20:21:17 +01:00 |
Theme.xml
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Thread.xml
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TileData.xml
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TileMap.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
TileMapPattern.xml
|
Fixup documentation after 3abb5a9
|
2021-11-04 16:31:58 +01:00 |
TileSet.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
TileSetAtlasSource.xml
|
Implement texture padding in TileSetAtlasSources
|
2021-11-12 15:14:10 +01:00 |
TileSetScenesCollectionSource.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
TileSetSource.xml
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|
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Time.xml
|
Update Time documentation
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2021-10-28 10:16:56 -05:00 |
Timer.xml
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|
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TouchScreenButton.xml
|
Rename TouchScreenButton's textures
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2021-12-06 15:46:05 +01:00 |
Transform2D.xml
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|
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Transform3D.xml
|
Unify similar method descriptions
|
2022-01-06 19:50:57 +08:00 |
Translation.xml
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|
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TranslationServer.xml
|
Improve locale detection.
|
2022-01-18 14:30:00 +02:00 |
Tree.xml
|
Merge pull request #53276 from Phischermen/propagate_check
|
2022-01-20 16:37:16 +01:00 |
TreeItem.xml
|
Addded methods to propagate checks & refactored classes to use new methods.
|
2022-01-18 19:21:59 -08:00 |
TriangleMesh.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
TubeTrailMesh.xml
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|
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Tween.xml
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Merge pull request #56648 from KoBeWi/tween_pause()
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2022-01-10 12:34:30 +01:00 |
Tweener.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
UDPServer.xml
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|
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UndoRedo.xml
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Fix usage of "Return" in the docs
|
2022-01-02 21:09:18 +01:00 |
Variant.xml
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|
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VBoxContainer.xml
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Vector2.xml
|
Explain what 2D cross product means
|
2022-01-11 11:48:45 +08:00 |
Vector2i.xml
|
Add length and length_squared to Vector2i/3i
|
2022-01-06 10:06:56 -08:00 |
Vector3.xml
|
Allow Vector2/3 slerp values to have any length
|
2022-01-06 11:12:59 -08:00 |
Vector3i.xml
|
Add length and length_squared to Vector2i/3i
|
2022-01-06 10:06:56 -08:00 |
VehicleBody3D.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
VehicleWheel3D.xml
|
VehicleWheel can now return the surface it's colliding with.
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2021-12-10 13:22:02 +01:00 |
VelocityTracker3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VFlowContainer.xml
|
Add FlowContainer
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2022-01-07 15:51:49 +01:00 |
VideoStream.xml
|
Rename VideoPlayer to VideoStreamPlayer for consistency
|
2021-12-06 19:01:28 +01:00 |
VideoStreamPlayer.xml
|
Rename VideoPlayer to VideoStreamPlayer for consistency
|
2021-12-06 19:01:28 +01:00 |
Viewport.xml
|
Merge pull request #56305 from Calinou/rename-lod-threshold
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2022-01-04 15:28:06 +01:00 |
ViewportTexture.xml
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Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
VisibleOnScreenEnabler2D.xml
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VisibleOnScreenEnabler3D.xml
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VisibleOnScreenNotifier2D.xml
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VisibleOnScreenNotifier3D.xml
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VisualInstance3D.xml
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VisualShader.xml
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
VisualShaderNode.xml
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VisualShaderNodeBillboard.xml
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VisualShaderNodeBooleanConstant.xml
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VisualShaderNodeBooleanUniform.xml
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VisualShaderNodeClamp.xml
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VisualShaderNodeColorConstant.xml
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VisualShaderNodeColorFunc.xml
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VisualShaderNodeColorOp.xml
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VisualShaderNodeColorUniform.xml
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VisualShaderNodeComment.xml
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VisualShaderNodeCompare.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeConstant.xml
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VisualShaderNodeCubemap.xml
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VisualShaderNodeCubemapUniform.xml
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Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeCurveTexture.xml
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|
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VisualShaderNodeCurveXYZTexture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeCustom.xml
|
Add a GDScript template for VisualShaderNodeCustom
|
2022-01-06 12:06:33 +03:00 |
VisualShaderNodeDeterminant.xml
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|
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VisualShaderNodeDotProduct.xml
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Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeExpression.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeFaceForward.xml
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VisualShaderNodeFloatConstant.xml
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VisualShaderNodeFloatFunc.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeFloatOp.xml
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VisualShaderNodeFloatUniform.xml
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VisualShaderNodeFresnel.xml
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VisualShaderNodeGlobalExpression.xml
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VisualShaderNodeGroupBase.xml
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VisualShaderNodeIf.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeInput.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
VisualShaderNodeIntConstant.xml
|
|
|
VisualShaderNodeIntFunc.xml
|
Add bitwise operators to VisualShaderNodeIntOp
|
2021-12-03 12:48:35 +03:00 |
VisualShaderNodeIntOp.xml
|
Add bitwise operators to VisualShaderNodeIntOp
|
2021-12-03 12:48:35 +03:00 |
VisualShaderNodeIntUniform.xml
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|
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VisualShaderNodeIs.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeMix.xml
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VisualShaderNodeMultiplyAdd.xml
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VisualShaderNodeOuterProduct.xml
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VisualShaderNodeOutput.xml
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|
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VisualShaderNodeParticleAccelerator.xml
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|
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VisualShaderNodeParticleBoxEmitter.xml
|
|
|
VisualShaderNodeParticleConeVelocity.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeParticleEmit.xml
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VisualShaderNodeParticleEmitter.xml
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VisualShaderNodeParticleMeshEmitter.xml
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|
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VisualShaderNodeParticleMultiplyByAxisAngle.xml
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VisualShaderNodeParticleOutput.xml
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VisualShaderNodeParticleRandomness.xml
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|
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VisualShaderNodeParticleRingEmitter.xml
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VisualShaderNodeParticleSphereEmitter.xml
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|
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VisualShaderNodeResizableBase.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeSample3D.xml
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|
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VisualShaderNodeScalarDerivativeFunc.xml
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|
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VisualShaderNodeScreenUVToSDF.xml
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|
|
VisualShaderNodeSDFRaymarch.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeSDFToScreenUV.xml
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|
|
VisualShaderNodeSmoothStep.xml
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VisualShaderNodeStep.xml
|
|
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VisualShaderNodeSwitch.xml
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|
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VisualShaderNodeTexture2DArray.xml
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|
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VisualShaderNodeTexture2DArrayUniform.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTexture3D.xml
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|
|
VisualShaderNodeTexture3DUniform.xml
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|
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VisualShaderNodeTexture.xml
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|
|
VisualShaderNodeTextureSDF.xml
|
|
|
VisualShaderNodeTextureSDFNormal.xml
|
|
|
VisualShaderNodeTextureUniform.xml
|
Add texture filtering properties to VisualShaderNodeTextureUniform
|
2021-12-16 11:50:33 +03:00 |
VisualShaderNodeTextureUniformTriplanar.xml
|
|
|
VisualShaderNodeTransformCompose.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTransformConstant.xml
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|
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VisualShaderNodeTransformDecompose.xml
|
|
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VisualShaderNodeTransformFunc.xml
|
|
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VisualShaderNodeTransformOp.xml
|
|
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VisualShaderNodeTransformUniform.xml
|
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VisualShaderNodeTransformVecMult.xml
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|
VisualShaderNodeUniform.xml
|
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VisualShaderNodeUniformRef.xml
|
|
|
VisualShaderNodeUVFunc.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeVec3Constant.xml
|
|
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VisualShaderNodeVec3Uniform.xml
|
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VisualShaderNodeVectorCompose.xml
|
|
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VisualShaderNodeVectorDecompose.xml
|
|
|
VisualShaderNodeVectorDerivativeFunc.xml
|
|
|
VisualShaderNodeVectorDistance.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeVectorFunc.xml
|
|
|
VisualShaderNodeVectorLen.xml
|
|
|
VisualShaderNodeVectorOp.xml
|
|
|
VisualShaderNodeVectorRefract.xml
|
|
|
VoxelGI.xml
|
Rename and reorder bake mode properties for consistency
|
2021-12-14 12:01:12 +01:00 |
VoxelGIData.xml
|
Decrease the default dynamic range in VoxelGIData to 2.0
|
2021-12-08 00:28:17 +01:00 |
VScrollBar.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
VSeparator.xml
|
|
|
VSlider.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
VSplitContainer.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
WeakRef.xml
|
|
|
Window.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
World2D.xml
|
|
|
World3D.xml
|
|
|
WorldBoundaryShape2D.xml
|
|
|
WorldBoundaryShape3D.xml
|
|
|
WorldEnvironment.xml
|
|
|
X509Certificate.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
XMLParser.xml
|
|
|
XRAnchor3D.xml
|
|
|
XRCamera3D.xml
|
|
|
XRController3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
XRInterface.xml
|
|
|
XRInterfaceExtension.xml
|
|
|
XRNode3D.xml
|
|
|
XROrigin3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
XRPose.xml
|
Adding a tracking confidence state to XRPose
|
2022-01-20 10:35:50 +11:00 |
XRPositionalTracker.xml
|
Adding a tracking confidence state to XRPose
|
2022-01-20 10:35:50 +11:00 |
XRServer.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |