..
atlas_import_failed.xpm
collada.cpp
collada.h
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
editor_import_collada.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
editor_scene_importer_gltf.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
editor_scene_importer_gltf.h
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_csv.cpp
resource_importer_csv.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_obj.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
resource_importer_obj.h
Refactored Mesh internals and formats.
2020-12-02 13:07:59 -03:00
resource_importer_scene.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
resource_importer_scene.h
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp
Use Vector2i instead of Vector2 for Image get_pixelv and set_pixelv
2020-11-21 02:42:29 -05:00
resource_importer_texture_atlas.h
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
resource_importer_texture.cpp
Image: Rename PVRTC{2,4} to PVRTC1_{2,4}, drop COMPRESS_PVRTC2
2020-12-10 23:14:04 +01:00
resource_importer_texture.h
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
resource_importer_wav.cpp
resource_importer_wav.h
SCsub