godot/core/io
Juan Linietsky b3a1bf3245 Use a different strategy for path remaps, try loading from a remap file instead.
This ensures multiple PCK exports still work.
2017-12-18 11:21:49 -03:00
..
compression.cpp
compression.h
config_file.cpp
config_file.h
file_access_buffered_fa.h Fix javascript build after bc2e8d99 2017-11-27 08:17:28 +01:00
file_access_buffered.cpp
file_access_buffered.h
file_access_compressed.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
file_access_compressed.h
file_access_encrypted.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
file_access_encrypted.h
file_access_memory.cpp
file_access_memory.h
file_access_network.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
file_access_network.h
file_access_pack.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
file_access_pack.h
file_access_zip.cpp
file_access_zip.h
http_client.cpp Fix javascript build error and improve #14604 2017-12-15 15:35:18 +01:00
http_client.h HTTP cleanup & better defaults 2017-12-14 10:59:42 +01:00
image_loader.cpp
image_loader.h
ip_address.cpp
ip_address.h
ip.cpp
ip.h
json.cpp Style: Re-apply clang-format over recent invalid additions 2017-12-10 01:27:02 +01:00
json.h Style: Re-apply clang-format over recent invalid additions 2017-12-10 01:27:02 +01:00
logger.cpp Return and repair file logging 2017-11-21 16:43:44 +07:00
logger.h Return and repair file logging 2017-11-21 16:43:44 +07:00
marshalls.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
marshalls.h
networked_multiplayer_peer.cpp
networked_multiplayer_peer.h
packet_peer_udp.cpp
packet_peer_udp.h
packet_peer.cpp Remove "const" from PacketPeer get_packet/get_var 2017-12-15 17:14:17 +01:00
packet_peer.h Remove "const" from PacketPeer get_packet/get_var 2017-12-15 17:14:17 +01:00
pck_packer.cpp
pck_packer.h
resource_format_binary.cpp fix compile issue 2017-12-15 09:04:57 -03:00
resource_format_binary.h -Added new scene conversion to binary on export (disabled by default, please test) 2017-12-15 08:39:26 -03:00
resource_import.cpp
resource_import.h Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
resource_loader.cpp Use a different strategy for path remaps, try loading from a remap file instead. 2017-12-18 11:21:49 -03:00
resource_loader.h GDScript files are converted to binary on export now. 2017-12-14 15:34:47 -03:00
resource_saver.cpp
resource_saver.h
SCsub
stream_peer_ssl.cpp
stream_peer_ssl.h
stream_peer_tcp.cpp
stream_peer_tcp.h
stream_peer.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
stream_peer.h
tcp_server.cpp
tcp_server.h
translation_loader_po.cpp
translation_loader_po.h
xml_parser.cpp
xml_parser.h
zip_io.h