godot/scene/resources
2023-07-14 20:04:21 +02:00
..
default_theme Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
animated_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
animated_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
animation_library.cpp
animation_library.h
animation.cpp Merge pull request #79426 from sepTN/fix-basis-tweening 2023-07-14 18:50:12 +02:00
animation.h Expose interpolation methods for 3D track in Animation class 2023-04-25 01:45:14 +09:00
atlas_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
atlas_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
audio_stream_polyphonic.cpp
audio_stream_polyphonic.h
audio_stream_wav.cpp Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
audio_stream_wav.h Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
bit_map.cpp Fix size error in BitMap.opaque_to_polygons 2023-04-28 19:01:02 +02:00
bit_map.h
bone_map.cpp
bone_map.h
box_shape_3d.cpp
box_shape_3d.h
camera_attributes.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
camera_attributes.h
camera_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
camera_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
canvas_item_material.cpp Avoid sync issues in materials with scheduled shader updates 2023-05-10 18:53:41 +02:00
canvas_item_material.h Avoid sync issues in materials with scheduled shader updates 2023-05-10 18:53:41 +02:00
capsule_shape_2d.cpp Fixed width of CapsuleShape2D::get_rect + set center to center of shape 2023-05-14 18:09:07 +02:00
capsule_shape_2d.h
capsule_shape_3d.cpp
capsule_shape_3d.h
circle_shape_2d.cpp
circle_shape_2d.h
compressed_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
compressed_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp Warn if a concave shape is assigned to ConvexPolygonShape2D 2023-02-11 21:58:35 +01:00
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
convex_polygon_shape_3d.h
curve_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
curve_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
curve.cpp Use emit_changed() consistently 2023-06-02 22:45:18 +02:00
curve.h Overhaul the Curve Editor 2023-05-28 14:17:51 +02:00
cylinder_shape_3d.cpp
cylinder_shape_3d.h
environment.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
environment.h
fog_material.cpp
fog_material.h
font.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
font.h [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
gradient_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
gradient_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
gradient.cpp Merge pull request #77779 from KoBeWi/emit_changed() 2023-06-10 12:11:25 +02:00
gradient.h Add Linear SRGB and OKLab color spaces to Gradient. 2023-05-26 16:18:01 -03:00
height_map_shape_3d.cpp
height_map_shape_3d.h
image_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
image_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
immediate_mesh.cpp
immediate_mesh.h
importer_mesh.cpp Merge pull request #76787 from RedworkDE/avoid-localvector-copy 2023-06-20 00:01:55 +02:00
importer_mesh.h Add Mesh ConvexDecompositionSettings wrapper 2023-04-07 22:39:25 +02:00
label_settings.cpp
label_settings.h
material.cpp Take eye offset into account for depth in StandardMaterial3D 2023-07-06 21:13:46 +10:00
material.h Hash ORM flag in BaseMaterial to differentiate between ORM and Standard materials 2023-06-07 09:31:34 -07:00
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
mesh_library.h
mesh_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
mesh_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
mesh.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
mesh.h Add ValidatedCall to MethodBind 2023-04-30 20:01:26 +02:00
multimesh.cpp
multimesh.h
navigation_mesh_source_geometry_data_3d.cpp Fix potential crashes in navmesh bake geometry functions 2023-06-19 20:58:36 +02:00
navigation_mesh_source_geometry_data_3d.h Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
navigation_mesh.cpp
navigation_mesh.h Fix cell_height for navigation meshes 2023-06-13 23:24:32 +02:00
navigation_polygon.cpp Add NavigationPolygon cell_size property 2023-06-13 10:53:07 +02:00
navigation_polygon.h Fix cell_height for navigation meshes 2023-06-13 23:24:32 +02:00
packed_scene.cpp Fix index in loading of Array[Node] 2023-06-19 23:19:38 +02:00
packed_scene.h Fix PackedScene::get_last_modified_time() always returns 0 2023-07-09 17:01:41 +08:00
particle_process_material.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
particle_process_material.h Avoid sync issues in materials with scheduled shader updates 2023-05-10 18:53:41 +02:00
physics_material.cpp
physics_material.h
placeholder_textures.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
placeholder_textures.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
polygon_path_finder.cpp Remove (or make verbose only) various debug prints. 2023-03-20 08:14:18 +02:00
polygon_path_finder.h
portable_compressed_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
portable_compressed_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
primitive_meshes.cpp Remove unnecessary Clipper lib includes 2023-05-24 23:57:08 +02:00
primitive_meshes.h Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2023-05-15 19:23:54 +03:00
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp Allow change import type without restarting editor 2023-07-03 13:24:24 +02:00
resource_format_text.h Avoid interaction issues between resource loading threads 2023-05-10 18:53:41 +02:00
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
separation_ray_shape_3d.h
shader_include.cpp Fix shader preprocessor cyclic include handling 2023-05-29 12:05:22 +03:00
shader_include.h
shader.cpp Fix shader type detection 2023-07-10 17:44:39 +03:00
shader.h
shape_2d.cpp
shape_2d.h
shape_3d.cpp Open up bounds of Shape3D.margin to support other physics engines 2023-03-18 20:52:13 +01:00
shape_3d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_stack_2d.cpp
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky_material.cpp Fix issue 74259 by setting the sky cover property back to nil when it is reset in the editor. 2023-05-21 18:35:33 +01:00
sky_material.h
sky.cpp
sky.h
sphere_shape_3d.cpp
sphere_shape_3d.h
sprite_frames.cpp Fix SpriteFrames data loss on 3-to-4 conversion 2023-02-22 11:17:10 +03:00
sprite_frames.h
style_box.cpp Remove useless polygons from StyleBoxFlat drawing 2023-05-20 14:28:47 +02:00
style_box.h Fix blurry borders on antialiased FlatStyleBox 2023-04-17 20:23:03 +02:00
surface_tool.cpp Fix parameters passing to add_triangle_fan method. 2023-06-08 17:45:26 +02:00
surface_tool.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
syntax_highlighter.cpp Make SyntaxHighlighter::get_text_edit a const function 2023-04-07 23:46:50 +05:30
syntax_highlighter.h Make SyntaxHighlighter::get_text_edit a const function 2023-04-07 23:46:50 +05:30
text_file.cpp
text_file.h
text_line.cpp
text_line.h
text_paragraph.cpp Fix issues found by a static analyzer 2023-05-30 12:47:50 +03:00
text_paragraph.h Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2023-05-15 19:23:54 +03:00
texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
theme.cpp
theme.h
tile_set.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
tile_set.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
video_stream.cpp
video_stream.h
visual_shader_nodes.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
visual_shader_nodes.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
visual_shader_particle_nodes.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
visual_shader_particle_nodes.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
visual_shader.cpp Merge pull request #73691 from Chaosus/vs_depth 2023-07-12 14:18:41 +02:00
visual_shader.h Merge pull request #76787 from RedworkDE/avoid-localvector-copy 2023-06-20 00:01:55 +02:00
world_2d.cpp Merge pull request #76713 from KoBeWi/TODO_is_now 2023-05-16 11:00:45 +02:00
world_2d.h Fix 2D audio in multiple viewports 2023-05-03 23:09:40 +02:00
world_3d.cpp Fix cell_height for navigation meshes 2023-06-13 23:24:32 +02:00
world_3d.h
world_boundary_shape_2d.cpp Allow setting negative WorldBoundaryShape2D.distance through the editor 2023-06-14 14:54:00 +02:00
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h