godot/scene/resources
Juan Linietsky 7dbc458bb4 Clean up shader parameter remap
This PR is a follow up to #64092, which fixed important issues but it was implemented in an overly complex and inefficient way (because it forced the default code path to always go through string operations).
This cleans up all the shader parameter code.

This fixes #54336. Also fixes #56219 because, as the new code never queries the RenderingServer on load, potential deadlocks are avoided.

**NOTE**: materials saved between #62972 and #64092 will no longer work and will need to be resaved in an earlier version.
2023-01-21 12:56:28 +01:00
..
default_theme One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
animation_library.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
animation_library.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
animation.cpp Merge pull request #70547 from TokageItLab/pingpong-wrap 2023-01-06 00:10:18 +01:00
animation.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_wav.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_wav.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bit_map.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bit_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bone_map.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bone_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
box_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
box_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_attributes.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_attributes.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_item_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_item_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
circle_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
circle_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_polygon_shape_2d.cpp Fix scaling issue in draw_line and similar methods 2023-01-16 12:49:58 +03:00
convex_polygon_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_polygon_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_polygon_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
curve.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
curve.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
cylinder_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
cylinder_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
environment.cpp Merge pull request #70602 from Calinou/environment-no-sky-hide-ambient-light-properties 2023-01-19 21:53:02 +01:00
environment.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
fog_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
fog_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
font.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
font.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gradient.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gradient.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
height_map_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
height_map_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
immediate_mesh.cpp Update ImmediateMesh to use octohedral encoded normals 2023-01-16 14:14:37 -08:00
immediate_mesh.h Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
importer_mesh.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
importer_mesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
label_settings.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
label_settings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
material.cpp Clean up shader parameter remap 2023-01-21 12:56:28 +01:00
material.h Clean up shader parameter remap 2023-01-21 12:56:28 +01:00
mesh_data_tool.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_data_tool.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_library.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_library.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh.cpp Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays 2023-01-19 10:30:25 +01:00
mesh.h Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
multimesh.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multimesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_mesh.cpp Rework const on NavigationServer methods 2023-01-07 17:29:00 -08:00
navigation_mesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_polygon.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_polygon.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
packed_scene.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
packed_scene.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
particle_process_material.cpp Merge pull request #70716 from Calinou/particles-tweak-animation-offset-property-hint 2023-01-10 11:01:14 +01:00
particle_process_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
polygon_path_finder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
polygon_path_finder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
primitive_meshes.cpp Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
primitive_meshes.h Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
rectangle_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rectangle_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_format_text.cpp Merge pull request #44596 from KoBeWi/🧹🧹🧹 2023-01-19 19:32:51 +01:00
resource_format_text.h Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
SCsub
segment_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
segment_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_include.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_include.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader.cpp Clean up shader parameter remap 2023-01-21 12:56:28 +01:00
shader.h Clean up shader parameter remap 2023-01-21 12:56:28 +01:00
shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_ccdik.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_ccdik.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_fabrik.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_fabrik.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_jiggle.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_jiggle.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_lookat.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_lookat.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_physicalbones.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_physicalbones.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_stackholder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_stackholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_twoboneik.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_twoboneik.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_stack_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_stack_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_profile.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_profile.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sphere_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sphere_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sprite_frames.cpp Merge pull request #65609 from dalexeev/animated-sprite 2023-01-05 15:00:31 +01:00
sprite_frames.h Merge pull request #65609 from dalexeev/animated-sprite 2023-01-05 15:00:31 +01:00
style_box.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
style_box.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
surface_tool.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
surface_tool.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
syntax_highlighter.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
syntax_highlighter.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_file.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_file.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_line.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_line.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_paragraph.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_paragraph.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
theme.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
theme.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tile_set.cpp Fixes TileDate::add_source accepting invalid ID values 2023-01-16 12:14:40 +01:00
tile_set.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
video_stream.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visual_shader_nodes.cpp Some refactoring for visual shader texture functions 2023-01-20 12:54:20 +03:00
visual_shader_nodes.h Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
visual_shader_particle_nodes.cpp Add few improvements for VisualShaderNodeParticleRandomness 2023-01-09 20:33:45 +03:00
visual_shader_particle_nodes.h Add few improvements for VisualShaderNodeParticleRandomness 2023-01-09 20:33:45 +03:00
visual_shader_sdf_nodes.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visual_shader_sdf_nodes.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visual_shader.cpp Some refactoring for visual shader texture functions 2023-01-20 12:54:20 +03:00
visual_shader.h Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
world_2d.cpp Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
world_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_3d.cpp Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
world_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_boundary_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_boundary_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_boundary_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_boundary_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00