godot/scene
Arseny Kapoulkine 7d7b43bca2 Fix a crash in ImporterMesh::create_shadow_mesh for non-triangle surfaces
optimize_vertex_cache_func assumes the input is a triangle mesh; when an
imported mesh contains points/lines/triangle strips, this code should be
disabled.
2024-09-11 13:18:58 -07:00
..
2d Merge pull request #93353 from AThousandShips/config_warning_fix 2024-09-08 23:21:09 +02:00
3d Do not defer PathFollow3D transform updates 2024-09-10 10:35:48 +02:00
animation StringName: Fix empty hash 2024-09-09 13:30:02 -07:00
audio
debugger
gui Merge pull request #96586 from rune-scape/fix-empty-stringname-hash 2024-09-11 12:34:56 +02:00
main StringName: Fix empty hash 2024-09-09 13:30:02 -07:00
resources Fix a crash in ImporterMesh::create_shadow_mesh for non-triangle surfaces 2024-09-11 13:18:58 -07:00
theme
property_list_helper.cpp
property_list_helper.h
property_utils.cpp
property_utils.h
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub