godot/modules/mono
Rémi Verschelde 7d60a88888
Merge pull request #39783 from neikeq/messaging-codecompletion-localize-fix
C#: Fix completion request with case insensitive resource path
2020-06-24 01:00:05 +02:00
..
build_scripts Fix dynamic linking of MSVC Mono with MinGW Godot 2020-06-15 21:29:50 +02:00
doc_classes Document Mono-specific classes 2020-06-18 10:32:34 +02:00
editor Merge pull request #39783 from neikeq/messaging-codecompletion-localize-fix 2020-06-24 01:00:05 +02:00
glue [mono] implement generics GetNodesInGroup 2020-06-19 08:49:24 +02:00
icons
mono_gd return boxed long when marshalling a godot int to mono runtime in dynamic contexts 2020-06-17 17:16:17 -04:00
utils C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
__init__.py
.gitignore
class_db_api_json.cpp
class_db_api_json.h
config.py DocData: Skip language-specific ClassDoc without methods/constants 2020-06-17 15:09:07 +02:00
csharp_script.cpp
csharp_script.h
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp
register_types.h
SCsub
signal_awaiter_utils.cpp
signal_awaiter_utils.h